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[Pathfinder] airwalkrr's Rise of the Runelords Reborn! IC
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<blockquote data-quote="airwalkrr" data-source="post: 6486086" data-attributes="member: 12460"><p>The prone goblin gets on all fours and pushes itself up, sliding off the grease carefully after standing, but its torch lies in grease, more sputtering from the grease than anything else. The goblin makes its way towards your group, dogslicer in hand, and a wicked grin on its face. The other goblin in the greased area tries to move, but then suddenly throws its hands out in a vain effort to balance before plummetting to the ground. The third goblin, ungreased, makes its way past the other first and lunges toward your party, flailing its torch around wildly, crying,<strong> <span style="color: #FF0000">"Burn! Hehehe! Burn!"</span></strong></p><p></p><p>From behind the flaming cart, a chanting goblin marches forward, boldly proclaiming in its song the futility of fighting:</p><p></p><p><span style="color: #FF0000"><strong>"Magic dwarf and greasy spell,</strong></span></p><p><span style="color: #FF0000"><strong>Cannot stop our fiery hell!</strong></span></p><p><span style="color: #FF0000"><strong>Light the cart, and watch it burn,</strong></span></p><p><span style="color: #FF0000"><strong>An inferno it shall turn!"</strong></span></p><p></p><p><a href="http://s898.photobucket.com/user/samthedagger/media/RotR/01-01GoblinWarchanter_zps270aad5f.jpg.html" target="_blank"><img src="http://i898.photobucket.com/albums/ac185/samthedagger/RotR/01-01GoblinWarchanter_zps270aad5f.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>The commoners have now cleared the area, and your path to the goblins is clear. However, you do notice that the cart seems to have caught fire quite quickly <em>(Perception or Knowledge: local)</em>.</p><p></p><p>[ooc]Begin player turns.</p><p></p><p>Note for the prone goblin, I have not adjusted his Defense stat, merely noted he is prone. If you were to make a melee attack against him, his Defense would be -4. If you were to make a ranged attack, his Defense would be +4.</p><p></p><p><strong>Goblin 1:</strong> Def 14, HP ?/6, DR 2/armor, CDCB +?, DR 2/armor, Fort ??, Ref +2, Will ??, Melee +3 (1d4+1/CDDC +?) , Ranged +? (?d?+?/CDDC +?), CMB +?, CMD ??</p><p><strong>Goblin 2 (prone):</strong> Def 14 (prone), HP ?/6, DR 2/armor, CDCB +?, DR 2/armor, Fort ??, Ref +2, Will ??, Melee +3 (1d4+1/CDDC +?) , Ranged +? (?d?+?/CDDC +?), CMB +?, CMD ??</p><p><strong>Goblin 3:</strong> Def 14, HP ?/6, DR 2/armor, CDCB +?, DR 2/armor, Fort ??, Ref +2, Will ??, Melee +3 (1d4+1/CDDC +?) , Ranged +? (?d?+?/CDDC +?), CMB +?, CMD ??</p><p><strong>Goblin Warchanter:</strong> Def ??, CDCB +?, HP ?/?, DR 3/armor (studded leather), Fort ??, Ref ??, Will ??, Melee +? (?d?+?/CDDC +?) , Ranged +? (?d?+?/CDDC +?), CMB +?, CMD ??[/ooc]</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 6486086, member: 12460"] The prone goblin gets on all fours and pushes itself up, sliding off the grease carefully after standing, but its torch lies in grease, more sputtering from the grease than anything else. The goblin makes its way towards your group, dogslicer in hand, and a wicked grin on its face. The other goblin in the greased area tries to move, but then suddenly throws its hands out in a vain effort to balance before plummetting to the ground. The third goblin, ungreased, makes its way past the other first and lunges toward your party, flailing its torch around wildly, crying,[B] [COLOR="#FF0000"]"Burn! Hehehe! Burn!"[/COLOR][/B] From behind the flaming cart, a chanting goblin marches forward, boldly proclaiming in its song the futility of fighting: [COLOR="#FF0000"][B]"Magic dwarf and greasy spell, Cannot stop our fiery hell! Light the cart, and watch it burn, An inferno it shall turn!"[/B][/COLOR] [URL=http://s898.photobucket.com/user/samthedagger/media/RotR/01-01GoblinWarchanter_zps270aad5f.jpg.html][IMG]http://i898.photobucket.com/albums/ac185/samthedagger/RotR/01-01GoblinWarchanter_zps270aad5f.jpg[/IMG][/URL] The commoners have now cleared the area, and your path to the goblins is clear. However, you do notice that the cart seems to have caught fire quite quickly [I](Perception or Knowledge: local)[/I]. [ooc]Begin player turns. Note for the prone goblin, I have not adjusted his Defense stat, merely noted he is prone. If you were to make a melee attack against him, his Defense would be -4. If you were to make a ranged attack, his Defense would be +4. [B]Goblin 1:[/B] Def 14, HP ?/6, DR 2/armor, CDCB +?, DR 2/armor, Fort ??, Ref +2, Will ??, Melee +3 (1d4+1/CDDC +?) , Ranged +? (?d?+?/CDDC +?), CMB +?, CMD ?? [B]Goblin 2 (prone):[/B] Def 14 (prone), HP ?/6, DR 2/armor, CDCB +?, DR 2/armor, Fort ??, Ref +2, Will ??, Melee +3 (1d4+1/CDDC +?) , Ranged +? (?d?+?/CDDC +?), CMB +?, CMD ?? [B]Goblin 3:[/B] Def 14, HP ?/6, DR 2/armor, CDCB +?, DR 2/armor, Fort ??, Ref +2, Will ??, Melee +3 (1d4+1/CDDC +?) , Ranged +? (?d?+?/CDDC +?), CMB +?, CMD ?? [B]Goblin Warchanter:[/B] Def ??, CDCB +?, HP ?/?, DR 3/armor (studded leather), Fort ??, Ref ??, Will ??, Melee +? (?d?+?/CDDC +?) , Ranged +? (?d?+?/CDDC +?), CMB +?, CMD ??[/ooc] [/QUOTE]
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