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[Pathfinder] airwalkrr's Rise of the Runelords Reborn! IC
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<blockquote data-quote="airwalkrr" data-source="post: 6519081" data-attributes="member: 12460"><p>The lesser goblins clearly regard the approach of a new challenge with a bit of hesitation; the songs of goblin warchanters have ended. But the commando leading them urges them forward in their guttural tongue. He leads the attack with a swing of his horsechopper against Kelvyn (Def 10: miss). His swing is wide, and Kelvyn sidesteps it to avoid. One goblin moves to approach Thrindar in melee while the other draws a shortbow and aims for the half-orc with the surprisingly deadly acid magic. Thrindar raises his shield too slowly and the dogslicer cuts at the gut, but Thrindar's armor provides sufficient protection such that he only feels a minor bruising (nat 20; CDC 27; 1 nonlethal). The goblin arrow flies towards Nuko and finds its mark, but the arrow lodges itself in the protective aura of his mage armor, and he feels only a small prick rather than painful jab (Def 14; 1 nonlethal).</p><p></p><p>[ooc]Begin all player turns.</p><p></p><p><strong>Goblin Commando:</strong> Def 14, CDCB +??, HP ??/??, DR 3/armor (st. leather), Fort ??, Ref ??, Will ??, Melee horsechopper +4 (?d?+?), Ranged +? (?d?+?), CMB ??, CMD ??</p><p><strong>Goblin 1:</strong> Def 14, CDCB +5 (2 DR + 2 Dex + 1 Sh), HP -10/6 (dying), DR 2/armor (leather), CDCB +?, Fort ??, Ref +2, Will ??, Melee dogslicer+2 (1d4), Ranged shortbow +4 (1d4), CMB +?, CMD ??</p><p><strong>Goblin 2:</strong> Def 14, CDCB +5 (2 DR + 2 Dex + 1 Sh), HP ?/6, DR 2/armor (leather), CDCB +?, Fort ??, Ref +2, Will ??, Melee dogslicer+2 (1d4), Ranged shortbow +4 (1d4), CMB +?, CMD ??</p><p><strong>Goblin 3:</strong> Def 14, CDCB +5 (2 DR + 2 Dex + 1 Sh), HP ?/6, DR 2/armor (leather), CDCB +?, Fort ??, Ref +2, Will ??, Melee dogslicer+2 (1d4), Ranged shortbow +4 (1d4), CMB +?, CMD ??</p><p></p><p>Notes: added combat feedback information to stat blocks and removed some superfluous information.[/ooc]</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 6519081, member: 12460"] The lesser goblins clearly regard the approach of a new challenge with a bit of hesitation; the songs of goblin warchanters have ended. But the commando leading them urges them forward in their guttural tongue. He leads the attack with a swing of his horsechopper against Kelvyn (Def 10: miss). His swing is wide, and Kelvyn sidesteps it to avoid. One goblin moves to approach Thrindar in melee while the other draws a shortbow and aims for the half-orc with the surprisingly deadly acid magic. Thrindar raises his shield too slowly and the dogslicer cuts at the gut, but Thrindar's armor provides sufficient protection such that he only feels a minor bruising (nat 20; CDC 27; 1 nonlethal). The goblin arrow flies towards Nuko and finds its mark, but the arrow lodges itself in the protective aura of his mage armor, and he feels only a small prick rather than painful jab (Def 14; 1 nonlethal). [ooc]Begin all player turns. [B]Goblin Commando:[/B] Def 14, CDCB +??, HP ??/??, DR 3/armor (st. leather), Fort ??, Ref ??, Will ??, Melee horsechopper +4 (?d?+?), Ranged +? (?d?+?), CMB ??, CMD ?? [B]Goblin 1:[/B] Def 14, CDCB +5 (2 DR + 2 Dex + 1 Sh), HP -10/6 (dying), DR 2/armor (leather), CDCB +?, Fort ??, Ref +2, Will ??, Melee dogslicer+2 (1d4), Ranged shortbow +4 (1d4), CMB +?, CMD ?? [B]Goblin 2:[/B] Def 14, CDCB +5 (2 DR + 2 Dex + 1 Sh), HP ?/6, DR 2/armor (leather), CDCB +?, Fort ??, Ref +2, Will ??, Melee dogslicer+2 (1d4), Ranged shortbow +4 (1d4), CMB +?, CMD ?? [B]Goblin 3:[/B] Def 14, CDCB +5 (2 DR + 2 Dex + 1 Sh), HP ?/6, DR 2/armor (leather), CDCB +?, Fort ??, Ref +2, Will ??, Melee dogslicer+2 (1d4), Ranged shortbow +4 (1d4), CMB +?, CMD ?? Notes: added combat feedback information to stat blocks and removed some superfluous information.[/ooc] [/QUOTE]
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