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Pathfinder Alpha "crunch" discussion
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<blockquote data-quote="resistor" data-source="post: 4130404" data-attributes="member: 9142"><p>I think an important point out that, while Pathfinder is designed to be backwards compatible, it is not designed to be <em>strictly</em> so. We have to accept that there will be some differences, so there will be some areas of incompatibility. However, the intent is to keep the divergence small.</p><p></p><p>As an example, I don't think the overall power boost will be a big compatibility issue. For how many adventures is one level the difference between a severe challenge and a cakewalk? The point is not that every little detail will work out the same as it would under 3.X, but that the adventure is still useable without conversion. It's slightly easier, yes, but that just means you through it at them when they're on the lower end of the intended level range of the adventure, rather than the midpoint!</p></blockquote><p></p>
[QUOTE="resistor, post: 4130404, member: 9142"] I think an important point out that, while Pathfinder is designed to be backwards compatible, it is not designed to be [I]strictly[/I] so. We have to accept that there will be some differences, so there will be some areas of incompatibility. However, the intent is to keep the divergence small. As an example, I don't think the overall power boost will be a big compatibility issue. For how many adventures is one level the difference between a severe challenge and a cakewalk? The point is not that every little detail will work out the same as it would under 3.X, but that the adventure is still useable without conversion. It's slightly easier, yes, but that just means you through it at them when they're on the lower end of the intended level range of the adventure, rather than the midpoint! [/QUOTE]
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