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Pathfinder Alpha "crunch" discussion
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<blockquote data-quote="BryonD" data-source="post: 4131385" data-attributes="member: 957"><p>And I was repsonding to exactly that in context.</p><p></p><p></p><p>agreed</p><p></p><p>Actually, i find that is rarely true, but for sake of this discussion I'll assume it is.</p><p></p><p>ok</p><p></p><p> Well, if you just say that a CR10 D&D encounter is an appropriate encounter for level 9 PF characters and 13.33 level appropriate encounters makes you go up one level, then everything works just fine.</p><p></p><p>So? The balance difference here is not a big deal. And even if it were, you are still just talking about a balance tweak. Everything would be functional. It would be 100% compatible.</p><p></p><p>But you haven't listed any. These are just balance issues.</p><p></p><p> No they won't.</p><p></p><p> So?</p><p></p><p></p><p>I don't see how that is slightly a problem.</p><p>And again, the advancement part is trivial to resolve and the challenges and loot parts being purely balance issues. The loot part is also trivially easy to adjust to DM preference. I almost never run modules, but even when I do I always customize the treasure.</p></blockquote><p></p>
[QUOTE="BryonD, post: 4131385, member: 957"] And I was repsonding to exactly that in context. agreed Actually, i find that is rarely true, but for sake of this discussion I'll assume it is. ok Well, if you just say that a CR10 D&D encounter is an appropriate encounter for level 9 PF characters and 13.33 level appropriate encounters makes you go up one level, then everything works just fine. So? The balance difference here is not a big deal. And even if it were, you are still just talking about a balance tweak. Everything would be functional. It would be 100% compatible. But you haven't listed any. These are just balance issues. No they won't. So? I don't see how that is slightly a problem. And again, the advancement part is trivial to resolve and the challenges and loot parts being purely balance issues. The loot part is also trivially easy to adjust to DM preference. I almost never run modules, but even when I do I always customize the treasure. [/QUOTE]
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