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Pathfinder and 4e's love child, what I want in 5e
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<blockquote data-quote="BriarMonkey" data-source="post: 5690433" data-attributes="member: 95387"><p>Just in reading through the thread, it's obvious that many have very differing opinions on what they want in the next edition of D & D. Now, amplify that by those who don't post here, and I think we have pretty much an unmanageable system...</p><p></p><p>Add in that WotC alienated a lot of people with the release of 4E, and many of those now carry the Paizo banner, and you have an even larger hurdle to overcome.</p><p></p><p>While I personally have little hope for the next edition, I do think WotC would be foolish to try to make an edition that is all things to all people - it is simply too significant of an undertaking that I don't think they would be able to pull off in a fair amount of time nor reasonable cost. However, I do think that they could craft a system that would bring back some of the lost feel to the game. And to do that, I do think that they will have to go with a much more modular approach.</p><p></p><p>Start with a very simplified core. This holds your basic assumptions such as core races, classes, and the abilities thereof. The core system should not try to address much beyond the basics as that is where the extra layer of options and additional "modularity" will go - to include other campaign worlds, alternative play styles, etc. Once the core is set, you can then add all the fiddly bits. By this, look at things like themes, alternative character builds, prestige classes, and all the other elements that change the core.</p><p></p><p>Of course, there are some decisions that have to be made up front that may or may not belong in the core, such as how, or if, feats are utilized. Or whether feats are completely revisited and recreated...</p><p></p><p>Yeah, I know, not a lot of specifics there. But then, I'm not a game developer for a reason (I can do big think thinking, but some of the small stuff escapes me).</p><p></p><p>On a similar note, for me personally, regardless of who makes what, or what moniker they put on the box, if I have to pay a monthly fee to "rent" my books, or I am required to have an Ethernet or Wi-Fi tether to play the game - I'm out. That company will never see a penny from me.</p></blockquote><p></p>
[QUOTE="BriarMonkey, post: 5690433, member: 95387"] Just in reading through the thread, it's obvious that many have very differing opinions on what they want in the next edition of D & D. Now, amplify that by those who don't post here, and I think we have pretty much an unmanageable system... Add in that WotC alienated a lot of people with the release of 4E, and many of those now carry the Paizo banner, and you have an even larger hurdle to overcome. While I personally have little hope for the next edition, I do think WotC would be foolish to try to make an edition that is all things to all people - it is simply too significant of an undertaking that I don't think they would be able to pull off in a fair amount of time nor reasonable cost. However, I do think that they could craft a system that would bring back some of the lost feel to the game. And to do that, I do think that they will have to go with a much more modular approach. Start with a very simplified core. This holds your basic assumptions such as core races, classes, and the abilities thereof. The core system should not try to address much beyond the basics as that is where the extra layer of options and additional "modularity" will go - to include other campaign worlds, alternative play styles, etc. Once the core is set, you can then add all the fiddly bits. By this, look at things like themes, alternative character builds, prestige classes, and all the other elements that change the core. Of course, there are some decisions that have to be made up front that may or may not belong in the core, such as how, or if, feats are utilized. Or whether feats are completely revisited and recreated... Yeah, I know, not a lot of specifics there. But then, I'm not a game developer for a reason (I can do big think thinking, but some of the small stuff escapes me). On a similar note, for me personally, regardless of who makes what, or what moniker they put on the box, if I have to pay a monthly fee to "rent" my books, or I am required to have an Ethernet or Wi-Fi tether to play the game - I'm out. That company will never see a penny from me. [/QUOTE]
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