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Pathfinder and 4e's love child, what I want in 5e
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<blockquote data-quote="Crazy Jerome" data-source="post: 5751176" data-attributes="member: 54877"><p>Yep. I ran into some of that same trouble in my first 3E campaign, where the BBEG was a lich, former human wizard, almost a demigod now. </p><p> </p><p>So when I got to that last 3E campaign, where I started using the stock faction creatures, I made five BBEG (most of them organizations, instead of individuals). The neogi faction was one of the five. Then I added allies to each faction for color, instead of varying the stock each time. Sometimes the allies were things like "the corrupt merchant guild in a particular southern naval town, with their fingers in every port nearby". But mainly I stuck to things that were obviously thematic for magic use. </p><p> </p><p>Of course, I wasn't doing that only to keep prep work down. I wanted something fairly complicated, and this helped me keep straight of it all without having to keep 200 pages of notes. If only one faction went in for demon summoning, then that meant most demons running around were allied with them (well, as much as any summoned demon is <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" />). I did throw in a handful of unallied, fringe creatures and NPCs, and had three "factions" that were generally allied with the party, or at least neutral. But 90%+ of what the party actually fought was in one of those five factions. </p><p> </p><p>The players also enjoyed this because as they learned more about the factions and their allies, it became a strategic edge that could be exploited.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5751176, member: 54877"] Yep. I ran into some of that same trouble in my first 3E campaign, where the BBEG was a lich, former human wizard, almost a demigod now. So when I got to that last 3E campaign, where I started using the stock faction creatures, I made five BBEG (most of them organizations, instead of individuals). The neogi faction was one of the five. Then I added allies to each faction for color, instead of varying the stock each time. Sometimes the allies were things like "the corrupt merchant guild in a particular southern naval town, with their fingers in every port nearby". But mainly I stuck to things that were obviously thematic for magic use. Of course, I wasn't doing that only to keep prep work down. I wanted something fairly complicated, and this helped me keep straight of it all without having to keep 200 pages of notes. If only one faction went in for demon summoning, then that meant most demons running around were allied with them (well, as much as any summoned demon is :heh:). I did throw in a handful of unallied, fringe creatures and NPCs, and had three "factions" that were generally allied with the party, or at least neutral. But 90%+ of what the party actually fought was in one of those five factions. The players also enjoyed this because as they learned more about the factions and their allies, it became a strategic edge that could be exploited. [/QUOTE]
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