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Pathfinder Announces Two New Rulebooks
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<blockquote data-quote="Tsureshon" data-source="post: 9837315" data-attributes="member: 7056023"><p>I dunno I think some would play with boats... they don't need to live on them.</p><p></p><p>a modern boat in real world doesn't have engineers on board that can build engines from scratch.</p><p></p><p>So a fantasy boat wouldn't have mages on board.</p><p></p><p>You hollow out a tree trunk and cast some permanent enchantment on it that siphons water in one end and expels it out the other end... you now have a jetski engine... you put a couple magical glyphs on it you can touch to turn it on or off and allow it to be redirected to change course and DONE... now a barely trained level 1 can move a ship that has no sails.</p><p></p><p>in 2nd edition D&D the first thing i did on every cleric I made that was able to cast level 3 spells was buy a few scroll tubes.</p><p></p><p>I would then walk into the woods find a rock that fit in the scroll tube... I would then find a pine tree.</p><p></p><p>Remove scroll tube cap</p><p>Put sap in the bottom of the tube.</p><p>Cast continual Light on rock</p><p>Drop rock in tube... </p><p>replace cap.</p><p></p><p>Done.. you have a flashlight. Repeat for each person in the party... that light works everywhere... underwater... in a cave.. even a place that has magical darkness.</p><p></p><p>To think someone in a fantasy world would be too dumb to sort this out with a wisdom of 18-20 is laughable.</p><p></p><p>You can even mount the scroll tube to a hat or shield to free up a hand.</p><p></p><p>I am sure there is a way to make a boat that needs no sails in a fantasy realm... the trick is... can you do it in a way that isn't game breaking</p><p></p><p>I mean "I need to get 20 metric tons of wool to this city... so I need a ship that measures X feet long and is staffed by 12 people to main the sails due to it's size"</p><p></p><p>Why? you can make a bag of holding.. why can't you make a crate of holding?.. you can put 100 cubes of stuff all in the same space as part of one cube... you just need the opening to be long enough... and a rope tied to each thing so you can haul it back out without going inside... so the ship can be shorter and is lighter and demands less staff as a result.</p><p></p><p>You have to think outside the box.</p><p></p><p>Now as a DM will you allow these things or will you limit them etc etc... that is the thing... like would I allow a player to build a fighter jet? naughty word no...</p><p></p><p>But a small boat with a crate of holding and a propulsion system that enabled travel as fast as sails? maybe.</p></blockquote><p></p>
[QUOTE="Tsureshon, post: 9837315, member: 7056023"] I dunno I think some would play with boats... they don't need to live on them. a modern boat in real world doesn't have engineers on board that can build engines from scratch. So a fantasy boat wouldn't have mages on board. You hollow out a tree trunk and cast some permanent enchantment on it that siphons water in one end and expels it out the other end... you now have a jetski engine... you put a couple magical glyphs on it you can touch to turn it on or off and allow it to be redirected to change course and DONE... now a barely trained level 1 can move a ship that has no sails. in 2nd edition D&D the first thing i did on every cleric I made that was able to cast level 3 spells was buy a few scroll tubes. I would then walk into the woods find a rock that fit in the scroll tube... I would then find a pine tree. Remove scroll tube cap Put sap in the bottom of the tube. Cast continual Light on rock Drop rock in tube... replace cap. Done.. you have a flashlight. Repeat for each person in the party... that light works everywhere... underwater... in a cave.. even a place that has magical darkness. To think someone in a fantasy world would be too dumb to sort this out with a wisdom of 18-20 is laughable. You can even mount the scroll tube to a hat or shield to free up a hand. I am sure there is a way to make a boat that needs no sails in a fantasy realm... the trick is... can you do it in a way that isn't game breaking I mean "I need to get 20 metric tons of wool to this city... so I need a ship that measures X feet long and is staffed by 12 people to main the sails due to it's size" Why? you can make a bag of holding.. why can't you make a crate of holding?.. you can put 100 cubes of stuff all in the same space as part of one cube... you just need the opening to be long enough... and a rope tied to each thing so you can haul it back out without going inside... so the ship can be shorter and is lighter and demands less staff as a result. You have to think outside the box. Now as a DM will you allow these things or will you limit them etc etc... that is the thing... like would I allow a player to build a fighter jet? naughty word no... But a small boat with a crate of holding and a propulsion system that enabled travel as fast as sails? maybe. [/QUOTE]
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