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Pathfinder AP conversion to 5e
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<blockquote data-quote="GregoryOatmeal" data-source="post: 6415148" data-attributes="member: 6667661"><p>I'm running Kingmaker 5E. Finished the first module, got detoured by a dungeon I made for about four sessions, and then will start Rivers Run Red next week. My advice is to not overthink it. It worked well thus far, but I suspect it will get worse as the CRs get higher (and the math diverges).</p><p></p><p>Based on my little experience with 5E I feel pretty comfortable winging it. Monsters just get substituted for something in the MM or potentially ran with the Pathfinder rules with some quick conversion of the armor class and maybe damage based on the 5E monsters I've used recently and how well those encounters went. Standard attacks are +5 or +6 at this level so ACs will be 15ish.</p><p></p><p>Artifacts are tricky. I'm almost more comfortable using the artifacts out of Pathfinder as the published ones seem incredibly powerful and could potentially easily unbalance the party. At the same time I'm trying to stay really far away from +4 or +5 weapons. This has implications for the city building system (but luckily my players decided not to get into that).</p><p></p><p>I'm going to keep running Kingmaker as long as I can relatively easily convert it on the fly. It seems like a lot of DMs take time planning out all the stats of every monster and every skill check. That just seems like a waste of time to me. D&D shouldn't be an exact science. The world isn't a series of progressively more difficult encounters balanced to your skill.</p></blockquote><p></p>
[QUOTE="GregoryOatmeal, post: 6415148, member: 6667661"] I'm running Kingmaker 5E. Finished the first module, got detoured by a dungeon I made for about four sessions, and then will start Rivers Run Red next week. My advice is to not overthink it. It worked well thus far, but I suspect it will get worse as the CRs get higher (and the math diverges). Based on my little experience with 5E I feel pretty comfortable winging it. Monsters just get substituted for something in the MM or potentially ran with the Pathfinder rules with some quick conversion of the armor class and maybe damage based on the 5E monsters I've used recently and how well those encounters went. Standard attacks are +5 or +6 at this level so ACs will be 15ish. Artifacts are tricky. I'm almost more comfortable using the artifacts out of Pathfinder as the published ones seem incredibly powerful and could potentially easily unbalance the party. At the same time I'm trying to stay really far away from +4 or +5 weapons. This has implications for the city building system (but luckily my players decided not to get into that). I'm going to keep running Kingmaker as long as I can relatively easily convert it on the fly. It seems like a lot of DMs take time planning out all the stats of every monster and every skill check. That just seems like a waste of time to me. D&D shouldn't be an exact science. The world isn't a series of progressively more difficult encounters balanced to your skill. [/QUOTE]
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