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[Pathfinder] B6: The Veiled Society
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<blockquote data-quote="HolyMan" data-source="post: 5182283" data-attributes="member: 84167"><p>I think pbp is alot harder than around the table. You drop a hint around the table mnaybe a half an hour goes by and they might remember it. In pbp a month may go by or more if there was a combat encounter inbetween the hint and the encounter.</p><p> </p><p>I myself am experiencing that now, players not remembering the talk the "overheard" (ok they were eavesdropping), and they get inti a fight and then don't know what to do next exactly do to forgeting.</p><p> </p><p>I always try now to give my PC's a recap of what there characters know before I post a (what do you do now?) type question. In the game the PC's are thinking only about the situation but the players have probably, gone grocery shopping, done the laundry, went to see a movie (me this weekend Robn Hood I hope, <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />), Worked a 40 hour week and visited with the family. So it would be easy to see why they don't remeber the red hairs in the mask were they found the bottles <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />. </p><p> </p><p>As for around the table they just want to get to the next fight, here it's just things take a while. How about a recap post of what we have discovered... Your party sits down to discuss what to do next, the bottles of liquor and the strange mask with red hair are diffently clues to who may have killed the poor girl, even if the guards refuse to see it. etc. etc.</p><p> </p><p>And as for a roll call I'm in. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p> </p><p>HM</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5182283, member: 84167"] I think pbp is alot harder than around the table. You drop a hint around the table mnaybe a half an hour goes by and they might remember it. In pbp a month may go by or more if there was a combat encounter inbetween the hint and the encounter. I myself am experiencing that now, players not remembering the talk the "overheard" (ok they were eavesdropping), and they get inti a fight and then don't know what to do next exactly do to forgeting. I always try now to give my PC's a recap of what there characters know before I post a (what do you do now?) type question. In the game the PC's are thinking only about the situation but the players have probably, gone grocery shopping, done the laundry, went to see a movie (me this weekend Robn Hood I hope, :p), Worked a 40 hour week and visited with the family. So it would be easy to see why they don't remeber the red hairs in the mask were they found the bottles ;). As for around the table they just want to get to the next fight, here it's just things take a while. How about a recap post of what we have discovered... Your party sits down to discuss what to do next, the bottles of liquor and the strange mask with red hair are diffently clues to who may have killed the poor girl, even if the guards refuse to see it. etc. etc. And as for a roll call I'm in. :D HM [/QUOTE]
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