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Pathfinder Basic: What should it be?
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<blockquote data-quote="IronWolf" data-source="post: 5270891" data-attributes="member: 21076"><p>I agree. I am not a 4e player and not likely to be one, but the Red Box set is a good move by WotC. I am not certain they have done the best implementation, but a game in a box is a good thing.</p><p></p><p>I started gaming as well through the Moldvay boxed set. It provided me many, many hours of enjoyment before I eventually moved to Advanced D&D.</p><p></p><p></p><p></p><p>I would suggest treating it like a gateway to the bigger game. I would cover at least the first three levels, possibly even up to four or five out of the gate. I would probably say use the slow level of XP progression, the intent being as you said make sure the box set will be more than a good afternoon of gaming, but try to get a good three to four months of gaming out of it before one would need to seek out the core ruleset.</p><p></p><p>I wouldn't want to see it a separate game like the old box sets were, but at the same time the ruleset needs trimmed a bit to keep from being intimidating. </p><p></p><p>In order to do this and fit into the page count one would likely need to first go through and remove anything that was above level for the box set (i.e. cut feats that you'll never qualify for due to level dependent requirements, drop the higher level spells from print, etc.). </p><p></p><p>Then look at what you have left, you'll likely need to cut some more to keep it manageable. Maybe make a further reduction to the spell lists, cut the feats down to the basic, "popular" feats. Drop the classes playable to maybe just fighter, rogue, wizard/sorcerer and cleric. Possibly even drop the equipment lists and descriptions down to the bare basics to further keep size down.</p><p></p><p>Essentially, you are looking to provide the bare basics to play the game. Those that get hooked can open their options by picking up the mainstream rulesets later.</p><p></p><p>Then inside the box set include a good starter adventure, some dungeon tile type things and some minis and a set of dice. Keep the margins very lean on this product and sell for as cheap as you can without outright losing money on it. Oh, and throw in a coupon for buying the Core Rulebook for a certain percentage off, even something like 10% off.</p><p></p><p>Like you said, this set would be to get new players into gaming with this system. And hopefully to provide an accurate to current core ruleset with reduced options to minimize learning hurdles for those people that don't have someone to show them the ropes.</p><p></p><p></p><p></p><p>I definitely think they need a "Basic Set". For one it makes a great gift at a lesser cost than buying the full blown core books. It makes a product that Paizo can try to make sure is stocked at the big bookstores and for stores that might only want to dedicate a certain amount of space to Paizo in the store. It makes it easier for folks new to the game to pick it up without having someone teach them how to play.</p><p></p><p>And Paizo needs to introduce people new to RPGs right into their system. While I think Pathfinder is great and many others do too, a lot of us have been playing for awhile. And while we are likely to bring new players to the game a boxed set would allow them to bring fresh RPG players to the game cold. I think a boxed set is a great way to lower the entry point.</p></blockquote><p></p>
[QUOTE="IronWolf, post: 5270891, member: 21076"] I agree. I am not a 4e player and not likely to be one, but the Red Box set is a good move by WotC. I am not certain they have done the best implementation, but a game in a box is a good thing. I started gaming as well through the Moldvay boxed set. It provided me many, many hours of enjoyment before I eventually moved to Advanced D&D. I would suggest treating it like a gateway to the bigger game. I would cover at least the first three levels, possibly even up to four or five out of the gate. I would probably say use the slow level of XP progression, the intent being as you said make sure the box set will be more than a good afternoon of gaming, but try to get a good three to four months of gaming out of it before one would need to seek out the core ruleset. I wouldn't want to see it a separate game like the old box sets were, but at the same time the ruleset needs trimmed a bit to keep from being intimidating. In order to do this and fit into the page count one would likely need to first go through and remove anything that was above level for the box set (i.e. cut feats that you'll never qualify for due to level dependent requirements, drop the higher level spells from print, etc.). Then look at what you have left, you'll likely need to cut some more to keep it manageable. Maybe make a further reduction to the spell lists, cut the feats down to the basic, "popular" feats. Drop the classes playable to maybe just fighter, rogue, wizard/sorcerer and cleric. Possibly even drop the equipment lists and descriptions down to the bare basics to further keep size down. Essentially, you are looking to provide the bare basics to play the game. Those that get hooked can open their options by picking up the mainstream rulesets later. Then inside the box set include a good starter adventure, some dungeon tile type things and some minis and a set of dice. Keep the margins very lean on this product and sell for as cheap as you can without outright losing money on it. Oh, and throw in a coupon for buying the Core Rulebook for a certain percentage off, even something like 10% off. Like you said, this set would be to get new players into gaming with this system. And hopefully to provide an accurate to current core ruleset with reduced options to minimize learning hurdles for those people that don't have someone to show them the ropes. I definitely think they need a "Basic Set". For one it makes a great gift at a lesser cost than buying the full blown core books. It makes a product that Paizo can try to make sure is stocked at the big bookstores and for stores that might only want to dedicate a certain amount of space to Paizo in the store. It makes it easier for folks new to the game to pick it up without having someone teach them how to play. And Paizo needs to introduce people new to RPGs right into their system. While I think Pathfinder is great and many others do too, a lot of us have been playing for awhile. And while we are likely to bring new players to the game a boxed set would allow them to bring fresh RPG players to the game cold. I think a boxed set is a great way to lower the entry point. [/QUOTE]
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Pathfinder Basic: What should it be?
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