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<blockquote data-quote="GreyLord" data-source="post: 8183317" data-attributes="member: 4348"><p>I don't really want to write the entire sheet here (it would take FAR too long and really don't feel like doing that), but I can do an abridged quick type. This is also after at least one level up (sorry, I can see the erasure marks, so I know this is after the level ups, I don't have the original stats of the character as they were erased upon me making changes to the character sheet. </p><p></p><p>In BB terms, I had a </p><p></p><p>DEX +3</p><p>CON +1</p><p>INT +4</p><p>WIS +1</p><p></p><p>AC 17</p><p></p><p>Whisper Elf Wizard as a Chaotic Neutral Acrobat with a Dagger and Longsword. I think I also somewhere picked up a crossbow eventually, but not sure if I had it at the beginning. . Spells memorized on my sheet currently are Ray of Frost x2, Shield x 3, Magic Missile x 2, and Burning Hands x 2. I had different spells originally, though Ray of Frost and Magic Missile were still on there I believe. Ray of Frost was not as effective as I had wanted it to be at first but I've adapted with it's use since then.</p><p></p><p>I was not the guy who died in the first encounter. My wizard survived through the entire game.</p><p></p><p>If I had to guess, I think you'd subtract one or two from the AC and the spells and such as well as the attack bonuses. Originally I think I probably had a +4 or +5 with ranged weapons, with the level ups it is currently a +7. Melee is at a +4.</p><p></p><p>My original idea was more of a melee type wizard character. In the original adventure never really got to see that as the Cleric and Fighter were always at the front and were the ones who engaged in melee. I might have at one point, because I got attacked from behind by a spider which put me out of that combat for a bit, but didn't die there. Spacing tended to be an issue. Saw it once or twice in Plaguestone, but didn't perform as well as I'd have liked it too in melee+magic combat.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 8183317, member: 4348"] I don't really want to write the entire sheet here (it would take FAR too long and really don't feel like doing that), but I can do an abridged quick type. This is also after at least one level up (sorry, I can see the erasure marks, so I know this is after the level ups, I don't have the original stats of the character as they were erased upon me making changes to the character sheet. In BB terms, I had a DEX +3 CON +1 INT +4 WIS +1 AC 17 Whisper Elf Wizard as a Chaotic Neutral Acrobat with a Dagger and Longsword. I think I also somewhere picked up a crossbow eventually, but not sure if I had it at the beginning. . Spells memorized on my sheet currently are Ray of Frost x2, Shield x 3, Magic Missile x 2, and Burning Hands x 2. I had different spells originally, though Ray of Frost and Magic Missile were still on there I believe. Ray of Frost was not as effective as I had wanted it to be at first but I've adapted with it's use since then. I was not the guy who died in the first encounter. My wizard survived through the entire game. If I had to guess, I think you'd subtract one or two from the AC and the spells and such as well as the attack bonuses. Originally I think I probably had a +4 or +5 with ranged weapons, with the level ups it is currently a +7. Melee is at a +4. My original idea was more of a melee type wizard character. In the original adventure never really got to see that as the Cleric and Fighter were always at the front and were the ones who engaged in melee. I might have at one point, because I got attacked from behind by a spider which put me out of that combat for a bit, but didn't die there. Spacing tended to be an issue. Saw it once or twice in Plaguestone, but didn't perform as well as I'd have liked it too in melee+magic combat. [/QUOTE]
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