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Pathfinder Beginner Box Review
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<blockquote data-quote="kenada" data-source="post: 8183619" data-attributes="member: 70468"><p>I’m confused by this response. You <a href="https://www.enworld.org/threads/pathfinder-beginner-box-review.677380/post-8182074" target="_blank">mentioned</a> earlier in this thread how characters had +4 to hit. I was trying to understand how that could be given the way that proficiency works. If you are proficient in an attack, then your minimum bonus is +3 (trained +2 + 1 from level) or +5 if you’re a fighter (expert +4 + 1 from level). I hadn’t even realized that the BB was using modifiers in place of ability scores until this thread prompted me to dig into it because that’s not how the core game works. When I saw that, I thought that could be how you were seeing such low modifiers. The intent was to be constructive. I also wanted to point this out to the other commenters here who were familiar with the core game but not the BB, so they wouldn’t make the same mistake I did (since the BB is supposed to use the same rules as the CRB, though it’s obviously not entirely).</p><p></p><p>I’m also super confused about the 5-minute workday stuff because I never brought it up. There are people here who do feel strongly about it, and will argue profusely about how the game must be run and how you can’t do this or that thing. I’m not one of those people. I’m sympathetic towards people who have problems with hard fights because I think the game is more interesting when the players really get into exploration mode and play through things organically, which means that sometimes you take a couple of fights in a row, or things change dynamically, or you got an advantage, or whatever. I also don’t think getting beat up all the time or doing nothing but hard combat is very fun, and the game would benefit from some guidance on tuning encounter expectations for one’s group.</p><p></p><p>If you didn’t have fun playing PF2, then that’s fine. Play what’s fun. Like I <a href="https://www.enworld.org/threads/pathfinder-beginner-box-review.677380/post-8174549" target="_blank">said earlier</a>, I’m pitching a switch to OSE to my group (because I burnt out running PF2), so don’t think I’m trying to encourage you to play PF2 in spite of yourself. I also want to apologize for my post. It wasn’t intended as critical, but it came across that way. It’s not wrong for you to take it like you did. Again, I apologize for the lack of clarity and consternation caused. <img class="smilie smilie--emoji" alt="☹️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/2639.png" title="Frowning face :frowning2:" data-shortname=":frowning2:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="kenada, post: 8183619, member: 70468"] I’m confused by this response. You [URL='https://www.enworld.org/threads/pathfinder-beginner-box-review.677380/post-8182074']mentioned[/URL] earlier in this thread how characters had +4 to hit. I was trying to understand how that could be given the way that proficiency works. If you are proficient in an attack, then your minimum bonus is +3 (trained +2 + 1 from level) or +5 if you’re a fighter (expert +4 + 1 from level). I hadn’t even realized that the BB was using modifiers in place of ability scores until this thread prompted me to dig into it because that’s not how the core game works. When I saw that, I thought that could be how you were seeing such low modifiers. The intent was to be constructive. I also wanted to point this out to the other commenters here who were familiar with the core game but not the BB, so they wouldn’t make the same mistake I did (since the BB is supposed to use the same rules as the CRB, though it’s obviously not entirely). I’m also super confused about the 5-minute workday stuff because I never brought it up. There are people here who do feel strongly about it, and will argue profusely about how the game must be run and how you can’t do this or that thing. I’m not one of those people. I’m sympathetic towards people who have problems with hard fights because I think the game is more interesting when the players really get into exploration mode and play through things organically, which means that sometimes you take a couple of fights in a row, or things change dynamically, or you got an advantage, or whatever. I also don’t think getting beat up all the time or doing nothing but hard combat is very fun, and the game would benefit from some guidance on tuning encounter expectations for one’s group. If you didn’t have fun playing PF2, then that’s fine. Play what’s fun. Like I [URL='https://www.enworld.org/threads/pathfinder-beginner-box-review.677380/post-8174549']said earlier[/URL], I’m pitching a switch to OSE to my group (because I burnt out running PF2), so don’t think I’m trying to encourage you to play PF2 in spite of yourself. I also want to apologize for my post. It wasn’t intended as critical, but it came across that way. It’s not wrong for you to take it like you did. Again, I apologize for the lack of clarity and consternation caused. ☹️ [/QUOTE]
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