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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder BETA - Some Sizzle, Not Much Steak
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<blockquote data-quote="Obryn" data-source="post: 4427984" data-attributes="member: 11821"><p>You see, this is one of the points where I get confused and I kind of see Pathfinder in conflict with itself.</p><p></p><p>(1) We want to increase the power level of core classes, so they match the later-released WotC Core Classes, and match or exceed the power levels of Prestige classes.</p><p></p><p>(2) OTOH, we're going to change things around enough that a lot of those other classes will require some adjustment to work.</p><p></p><p>From what I've picked up - correct me if I'm wrong - this same tension is kind of running in the Pathfinder community, in regards to the Alpha/Beta rules. On the one hand, you have the folks who want to maximize compatibility and minimize any changes that would break it. On the other hand, you have folks who want to make the game play better through all levels and solve some deep-rooted issues with 3e, while still keeping its basic framework.</p><p></p><p>As I mentioned in my first post on this thread, I was hoping Pathfinder would find a way to thread this needle. I don't see it so far, and I'm beginning to think it's not possible. Instead, what I'm seeing is a middle-ground that changes some things that needed changing, leaves other problems just as prevalent, and which also introduces brand new rules or rule changes which may be cool, but which have questionable purpose.</p><p></p><p></p><p>Naah, apart from Errata, I just used them as-is. They worked out okay, and most importantly I could easily use Heroforge to stat up PCs and NPCs.</p><p></p><p></p><p>Yep. And that's where I think I got lost somewhere along the way.</p><p></p><p>I think the design goals are in tension with one another - fixing problems, but keeping compatibility. IMHO, the most important problems are the toughest to fix, and <em>do</em> require that they break the 3e rules.</p><p></p><p>So I guess I'm not the target audience. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Which is fine - I nevertheless wish Paizo and PF fans the best.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4427984, member: 11821"] You see, this is one of the points where I get confused and I kind of see Pathfinder in conflict with itself. (1) We want to increase the power level of core classes, so they match the later-released WotC Core Classes, and match or exceed the power levels of Prestige classes. (2) OTOH, we're going to change things around enough that a lot of those other classes will require some adjustment to work. From what I've picked up - correct me if I'm wrong - this same tension is kind of running in the Pathfinder community, in regards to the Alpha/Beta rules. On the one hand, you have the folks who want to maximize compatibility and minimize any changes that would break it. On the other hand, you have folks who want to make the game play better through all levels and solve some deep-rooted issues with 3e, while still keeping its basic framework. As I mentioned in my first post on this thread, I was hoping Pathfinder would find a way to thread this needle. I don't see it so far, and I'm beginning to think it's not possible. Instead, what I'm seeing is a middle-ground that changes some things that needed changing, leaves other problems just as prevalent, and which also introduces brand new rules or rule changes which may be cool, but which have questionable purpose. Naah, apart from Errata, I just used them as-is. They worked out okay, and most importantly I could easily use Heroforge to stat up PCs and NPCs. Yep. And that's where I think I got lost somewhere along the way. I think the design goals are in tension with one another - fixing problems, but keeping compatibility. IMHO, the most important problems are the toughest to fix, and [I]do[/I] require that they break the 3e rules. So I guess I'm not the target audience. :) Which is fine - I nevertheless wish Paizo and PF fans the best. -O [/QUOTE]
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Pathfinder BETA - Some Sizzle, Not Much Steak
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