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Pathfinder BETA - Some Sizzle, Not Much Steak
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<blockquote data-quote="Sunderstone" data-source="post: 4429119" data-attributes="member: 23497"><p>4.) The artificer, who didn't max out his ranks in Search/Disable Device, often meant the team blundered into or set off nearly every trap Strahd placed in the Castle. More Resting.</p><p></p><p>5.) Eventually, another player and an NPC (fighter, cleric) joined the group to aid the otherwise floundering group, but at the cost of bringing the group to SEVEN PCs!</p></blockquote><p></p><p>This doesnt show a very balanced party, maybe in name only. </p><p></p><p>You said it yourself the original cleric wasnt high enough in level to cast what was needed to overcome specific obstacles. At lvls 7-9 he already had 3 classes under his belt. How many classes was he shooting for? It looks like the warforged was heading along the same route.</p><p></p><p>I dont know much about the Artificer class but if its trapfinding is normally lower than a rogue and/or the class doent give as much skill points, then its the same thing.</p><p></p><p>Half healers/trapfinders etc. in Castle Ravenloft. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /> </p><p>Your adding a 7th npc, a Cleric, was proof that it wasnt well balance to begin with. 7 characters is too much regardless.</p><p></p><p></p><p></p><p></p><p>Im currently playing in the same campaign (see sig) with only 4 characters (im the Rogue btw) at level 8 and that NPC Paladin who I believe is one level below us. We are having no trouble whatsoever (beyond the fact that I may be howling by the next full moon <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> ).</p><p>[/QUOTE]</p>
[QUOTE="Sunderstone, post: 4429119, member: 23497"] 4.) The artificer, who didn't max out his ranks in Search/Disable Device, often meant the team blundered into or set off nearly every trap Strahd placed in the Castle. More Resting. 5.) Eventually, another player and an NPC (fighter, cleric) joined the group to aid the otherwise floundering group, but at the cost of bringing the group to SEVEN PCs! [/QUOTE] This doesnt show a very balanced party, maybe in name only. You said it yourself the original cleric wasnt high enough in level to cast what was needed to overcome specific obstacles. At lvls 7-9 he already had 3 classes under his belt. How many classes was he shooting for? It looks like the warforged was heading along the same route. I dont know much about the Artificer class but if its trapfinding is normally lower than a rogue and/or the class doent give as much skill points, then its the same thing. Half healers/trapfinders etc. in Castle Ravenloft. :erm: Your adding a 7th npc, a Cleric, was proof that it wasnt well balance to begin with. 7 characters is too much regardless. Im currently playing in the same campaign (see sig) with only 4 characters (im the Rogue btw) at level 8 and that NPC Paladin who I believe is one level below us. We are having no trouble whatsoever (beyond the fact that I may be howling by the next full moon :( ). [/QUOTE]
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