Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder BETA - Some Sizzle, Not Much Steak
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Fenes" data-source="post: 4430629" data-attributes="member: 604"><p>I'd say that to most of you, my games would be examples for the 15 minute adventuring day. One big fight, and that's it for the day. Of course, in my campaigns combat plays not as much a part as diplomacy, plots, intrigue, negotiation and exploration, so for my PCs, the day is not really over after the combat. </p><p></p><p>Also, I consider the "You have one big fight against the enemy soldiers led by the warlord and his bodyguards, after the guards alerted them. Once they all are routed, the keep is yours" more realistic in my adventures than the "after you beat the guards at the bridge you continue to the courtyard, where you beat the waiting bodyguards. Then you have the kitchen troupe encounter, then the antechamber, and finally the boss fight".</p><p></p><p>Using the Book of Nine Swords also makes running such combats better, since melee and magic have big, flashy stuff to use in the fights and I don't need to make people ration it.</p><p></p><p>So, I'd be happy if Pathfinder will use similar mechanics to allow a fast and flashy stlye of melee combat, with a few hard hits, and not the steady chipping at the enemy. Buckets of d6s for the big blow, not 3d6 per round, 10 rounds long.</p></blockquote><p></p>
[QUOTE="Fenes, post: 4430629, member: 604"] I'd say that to most of you, my games would be examples for the 15 minute adventuring day. One big fight, and that's it for the day. Of course, in my campaigns combat plays not as much a part as diplomacy, plots, intrigue, negotiation and exploration, so for my PCs, the day is not really over after the combat. Also, I consider the "You have one big fight against the enemy soldiers led by the warlord and his bodyguards, after the guards alerted them. Once they all are routed, the keep is yours" more realistic in my adventures than the "after you beat the guards at the bridge you continue to the courtyard, where you beat the waiting bodyguards. Then you have the kitchen troupe encounter, then the antechamber, and finally the boss fight". Using the Book of Nine Swords also makes running such combats better, since melee and magic have big, flashy stuff to use in the fights and I don't need to make people ration it. So, I'd be happy if Pathfinder will use similar mechanics to allow a fast and flashy stlye of melee combat, with a few hard hits, and not the steady chipping at the enemy. Buckets of d6s for the big blow, not 3d6 per round, 10 rounds long. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder BETA - Some Sizzle, Not Much Steak
Top