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General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder BETA - Some Sizzle, Not Much Steak
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<blockquote data-quote="The Little Raven" data-source="post: 4432127" data-attributes="member: 10095"><p>After giving the Beta a solid read-through, I've determined that it will only work with SOME older material, as it supersedes a lot of core material. Placing any of the core 3.5 classes (and some of the later base classes) alongside a PF class means the 3.5 will be ridiculously underpowered, especially when combined with prestige classes and feats that were balanced at the same power levels as the core classes.</p><p></p><p>Also, as people have stated, there are still some issues with key 3.5 problems that haven't been addressed. Though, to be fair, they have stated they will be addressing them over the Beta for final release. However, I think by that time, the game will evolved enough to be a truly new game on the d20 system rather than just a revision of 3.5.</p><p></p><p>In a few ways, I think they focused on insignificant details to change too early and left too much of the real heavy lifting (like helping high level play be less brain melting) for too late in the process.</p></blockquote><p></p>
[QUOTE="The Little Raven, post: 4432127, member: 10095"] After giving the Beta a solid read-through, I've determined that it will only work with SOME older material, as it supersedes a lot of core material. Placing any of the core 3.5 classes (and some of the later base classes) alongside a PF class means the 3.5 will be ridiculously underpowered, especially when combined with prestige classes and feats that were balanced at the same power levels as the core classes. Also, as people have stated, there are still some issues with key 3.5 problems that haven't been addressed. Though, to be fair, they have stated they will be addressing them over the Beta for final release. However, I think by that time, the game will evolved enough to be a truly new game on the d20 system rather than just a revision of 3.5. In a few ways, I think they focused on insignificant details to change too early and left too much of the real heavy lifting (like helping high level play be less brain melting) for too late in the process. [/QUOTE]
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Pathfinder BETA - Some Sizzle, Not Much Steak
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