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<blockquote data-quote="StreamOfTheSky" data-source="post: 5141879" data-attributes="member: 35909"><p>Mainly, it was this part: "The 3.5 wildshape got better with each new monster printed. Pathfinder designers and developers are free to create creatures without worrying about a druid abusing the monster (or any polymorph spell)."</p><p></p><p>You identified the problem of such powers getting better with the new printed monster books, but instead of naming the massive power creep of <em>some</em> of the monsters in those books as the root of the problem, you consider the PC abilities that tap into those broken MM entries to be the root.</p><p></p><p>Sure, as more monsters are printed, the power will inevitably go up even if the new monsters are all balanced, just due ot expanded options. But save for Shapechange, a level 9 spell (and thus saw little use in actual gameplay), you never got the stuff that truly made new monsters unique: Qualities and Su and spell-like attacks. Druid eventually got a spell to gain the qualities of animals he assumes (in Spell Compendium; Enhanced Wildshape?), but that was still just animals, who tend to have rather mundane qualities, many of which a Druid could get via lower level spells anyway. So yeah. As long as new monsters printed are reasonable and not stupidly overpowered in the areas a PC can get-- fair physical scores, nat armor, number and base damage of its natural attacks, etc... -- and preferably not too ridiculous in the areas most PCs can't access. Just cause, you know...some of the later MMs and other monster books were just really broken.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5141879, member: 35909"] Mainly, it was this part: "The 3.5 wildshape got better with each new monster printed. Pathfinder designers and developers are free to create creatures without worrying about a druid abusing the monster (or any polymorph spell)." You identified the problem of such powers getting better with the new printed monster books, but instead of naming the massive power creep of [i]some[/i] of the monsters in those books as the root of the problem, you consider the PC abilities that tap into those broken MM entries to be the root. Sure, as more monsters are printed, the power will inevitably go up even if the new monsters are all balanced, just due ot expanded options. But save for Shapechange, a level 9 spell (and thus saw little use in actual gameplay), you never got the stuff that truly made new monsters unique: Qualities and Su and spell-like attacks. Druid eventually got a spell to gain the qualities of animals he assumes (in Spell Compendium; Enhanced Wildshape?), but that was still just animals, who tend to have rather mundane qualities, many of which a Druid could get via lower level spells anyway. So yeah. As long as new monsters printed are reasonable and not stupidly overpowered in the areas a PC can get-- fair physical scores, nat armor, number and base damage of its natural attacks, etc... -- and preferably not too ridiculous in the areas most PCs can't access. Just cause, you know...some of the later MMs and other monster books were just really broken. [/QUOTE]
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