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[Pathfinder] Burnt Offerings
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<blockquote data-quote="Ambrus" data-source="post: 4807215" data-attributes="member: 17691"><p>The MM bronze wyrmling has 6 hit dice and an ECL of +4, which makes it equivalent to a 10th level PC. What you're missing is the article in Dragon Magazine 320 that I mentioned in my original post. It introduces Savage Species style monster classes for each metallic dragon, which in turn scales back their power so as to make them playable as 1st level PCs. I'll eventually get everything listed in the MM, but only by 10th level; so there's no need to worry. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>[sblock=CanadienneBacon]I'd mentioned that haunting the theater was most appropriate for a curious and gregarious brass or copper dragon. Bronzes are a bit more aloof and scholarly and so less inclined to appreciate the theater I imagine. I've typed up a tentative background in the Rogue's Gallery. Please take a look and let me know if it works for you.</p><p></p><p>My thinking is that the events surrounding the Late Unpleasantness (which I believe occurred roughly five years earlier) coincided with Taran's egg being abandoned in the sea cave for whatever reason. A bronze dragon egg incubates for approximately 600 days, a bit less than two full years later. Taran would thus have been skulking around town for the past three to four years or so. I think it'd be great fun to discover if/how its being in Sandpoint ties into the town's mysterious past. So what do you think?[/sblock]Dunno. Hadn't thought about it until now. I'll let you know. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Edit: A bit of reading brought two possible flaws to mind: <a href="http://www.d20srd.org/srd/variant/buildingCharacters/characterFlaws.htm#shaky" target="_blank">Shaky</a> or Wild</p><p>[sblock=Wild]<span style="color: Sienna"><strong>WILD [Flaw]</strong></span></p><p>Accustomed only to a free life in the wild, you</p><p>panic when captured or restrained.</p><p><strong>Prerequisite:</strong> Survival 1 rank.</p><p><strong>Effect:</strong> Whenever you are entangled,</p><p>pinned, or bound, you immediately become</p><p>panicked. Your fear is alleviated 1 round after</p><p>you are free of all bonds. Spells and effects</p><p>that remove fear do not prevent this effect.</p><p><span style="font-size: 9px">(Dragon Magazine 329, pg. 95)</span>[/sblock]In case you're not familiar with them specifically, character traits were introduced in later Paizo adventure paths, some being tied to a particular adventures' back story, known as <em>campaign traits</em>. Perhaps they weren't yet conceived of when Burnt Offerings was first published. Regardless, a free PDF detailing character traits is available for <a href="http://www.fransoncivil.com/lmf_ftp/Pathfinder%20Character%20Traits.pdf" target="_blank">download</a>. They could be used in addition, in tandem or instead of Unearthed Arcana's traits. Take a look. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I found an interesting feat that might work for my character.[sblock=Dragon Tail]<span style="color: Sienna"><strong>DRAGON TAIL</strong></span></p><p>Your draconic ancestry manifests as a muscular tail you</p><p>can use in combat.</p><p><strong>Prerequisite:</strong> Dragonblood subtype, 1st level only.</p><p><strong>Benefit:</strong> You have a tail that you can use to make a</p><p>secondary natural attack in combat. This attack deals</p><p>bludgeoning damage according to your size (Small = 1d6)</p><p><strong>Special:</strong> Unlike most feats, this feat must be taken at</p><p>1st level, during character creation.</p><p><span style="font-size: 9px">(Races of the Dragon, pg. 98)</span>[/sblock]Have fun at your community breakfast. Pancakes. Mmm... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Ambrus, post: 4807215, member: 17691"] The MM bronze wyrmling has 6 hit dice and an ECL of +4, which makes it equivalent to a 10th level PC. What you're missing is the article in Dragon Magazine 320 that I mentioned in my original post. It introduces Savage Species style monster classes for each metallic dragon, which in turn scales back their power so as to make them playable as 1st level PCs. I'll eventually get everything listed in the MM, but only by 10th level; so there's no need to worry. :) [sblock=CanadienneBacon]I'd mentioned that haunting the theater was most appropriate for a curious and gregarious brass or copper dragon. Bronzes are a bit more aloof and scholarly and so less inclined to appreciate the theater I imagine. I've typed up a tentative background in the Rogue's Gallery. Please take a look and let me know if it works for you. My thinking is that the events surrounding the Late Unpleasantness (which I believe occurred roughly five years earlier) coincided with Taran's egg being abandoned in the sea cave for whatever reason. A bronze dragon egg incubates for approximately 600 days, a bit less than two full years later. Taran would thus have been skulking around town for the past three to four years or so. I think it'd be great fun to discover if/how its being in Sandpoint ties into the town's mysterious past. So what do you think?[/sblock]Dunno. Hadn't thought about it until now. I'll let you know. :) Edit: A bit of reading brought two possible flaws to mind: [URL="http://www.d20srd.org/srd/variant/buildingCharacters/characterFlaws.htm#shaky"]Shaky[/URL] or Wild [sblock=Wild][COLOR=Sienna][B]WILD [Flaw][/B][/COLOR] Accustomed only to a free life in the wild, you panic when captured or restrained. [B]Prerequisite:[/B] Survival 1 rank. [B]Effect:[/B] Whenever you are entangled, pinned, or bound, you immediately become panicked. Your fear is alleviated 1 round after you are free of all bonds. Spells and effects that remove fear do not prevent this effect. [SIZE=1](Dragon Magazine 329, pg. 95)[/SIZE][/sblock]In case you're not familiar with them specifically, character traits were introduced in later Paizo adventure paths, some being tied to a particular adventures' back story, known as [I]campaign traits[/I]. Perhaps they weren't yet conceived of when Burnt Offerings was first published. Regardless, a free PDF detailing character traits is available for [URL="http://www.fransoncivil.com/lmf_ftp/Pathfinder%20Character%20Traits.pdf"]download[/URL]. They could be used in addition, in tandem or instead of Unearthed Arcana's traits. Take a look. :) I found an interesting feat that might work for my character.[sblock=Dragon Tail][COLOR=Sienna][B]DRAGON TAIL[/B][/COLOR] Your draconic ancestry manifests as a muscular tail you can use in combat. [B]Prerequisite:[/B] Dragonblood subtype, 1st level only. [B]Benefit:[/B] You have a tail that you can use to make a secondary natural attack in combat. This attack deals bludgeoning damage according to your size (Small = 1d6) [B]Special:[/B] Unlike most feats, this feat must be taken at 1st level, during character creation. [SIZE=1](Races of the Dragon, pg. 98)[/SIZE][/sblock]Have fun at your community breakfast. Pancakes. Mmm... :p [/QUOTE]
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