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*Pathfinder & Starfinder
Pathfinder Character Creation: Point Buy or Roll of the Die?
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<blockquote data-quote="Maidhc O Casain" data-source="post: 5068781" data-attributes="member: 29558"><p>My method is a little Byzantine, but it does generate some 'different' characters. My thinking is:</p><p></p><ol> <li data-xf-list-type="ol">Everyone, even every Hero, is not created equal.</li> <li data-xf-list-type="ol">Sometimes one's natural 'abilities' don't actually match what one <em>really</em> wants to be when one grows up.</li> </ol><p></p><p>I ask my players to let me know what class they want to play before generating stats. If they stick with that class, they keep the roll. If they change classes they roll a new set of stats. Of course, they're free to multiclass as soon as they earn their first new level.</p><p></p><p>I use the <a href="http://invisiblecastle.com/stats/help/grid/" target="_blank">'Grid' Method</a> described over at IC, rolling 4d6 and dropping the lowest. For a higher powered game I reroll 1s as well.</p><p></p><p>I give extra skill points to each character based on the difference between their stat total and the highest stat total in the group. Sometimes (depending on class and the amount of the difference) this translates into a bonus feat rather than skill points.</p><p></p><p>I've done this for three games, and each time ended up with parties that are quite well balanced, but without the homogeneity of ability scores I used to get with point buys.</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 5068781, member: 29558"] My method is a little Byzantine, but it does generate some 'different' characters. My thinking is: [LIST=1] [*]Everyone, even every Hero, is not created equal. [*]Sometimes one's natural 'abilities' don't actually match what one [I]really[/I] wants to be when one grows up. [/LIST] I ask my players to let me know what class they want to play before generating stats. If they stick with that class, they keep the roll. If they change classes they roll a new set of stats. Of course, they're free to multiclass as soon as they earn their first new level. I use the [url=http://invisiblecastle.com/stats/help/grid/]'Grid' Method[/url] described over at IC, rolling 4d6 and dropping the lowest. For a higher powered game I reroll 1s as well. I give extra skill points to each character based on the difference between their stat total and the highest stat total in the group. Sometimes (depending on class and the amount of the difference) this translates into a bonus feat rather than skill points. I've done this for three games, and each time ended up with parties that are quite well balanced, but without the homogeneity of ability scores I used to get with point buys. [/QUOTE]
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Pathfinder Character Creation: Point Buy or Roll of the Die?
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