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General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder Character Creation: Point Buy or Roll of the Die?
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<blockquote data-quote="Falling Icicle" data-source="post: 5136371" data-attributes="member: 17077"><p>Taking the example of a Dwarf Sorcerer again, even compared to a race that gives a bonus to Cha, there's only a 4 point difference in ability score. That sounds like alot, but it really only amounts to a 2 point difference in save DC (so your spells have roughly 10% less chance of working on a target) and a couple less bonus spells per day. That's not a huge loss. It's certainly not crippling. It's no different than a player who chooses to put a 16 instead of an 18 and plays a race that doesn't get a bonus to that stat. And the dwarf's other features can help out in other areas, like giving more HP from their Con bonus.</p><p></p><p>As for Pathfinder assuming people are optimized, I don't think that is the case at all. All of the Pathfinder modules I've seen give just as much attention to roleplaying as to combat. Also, making encounters that are challenging to most groups but not overkill is a very difficult task. Different party makeups can make some challenges alot easier or alot harder. And that's where the DM comes in. A DM isn't oath bound to use an adventure exactly as written. A good DM will take his players' characters into account and adjust the encounters accordingly.</p></blockquote><p></p>
[QUOTE="Falling Icicle, post: 5136371, member: 17077"] Taking the example of a Dwarf Sorcerer again, even compared to a race that gives a bonus to Cha, there's only a 4 point difference in ability score. That sounds like alot, but it really only amounts to a 2 point difference in save DC (so your spells have roughly 10% less chance of working on a target) and a couple less bonus spells per day. That's not a huge loss. It's certainly not crippling. It's no different than a player who chooses to put a 16 instead of an 18 and plays a race that doesn't get a bonus to that stat. And the dwarf's other features can help out in other areas, like giving more HP from their Con bonus. As for Pathfinder assuming people are optimized, I don't think that is the case at all. All of the Pathfinder modules I've seen give just as much attention to roleplaying as to combat. Also, making encounters that are challenging to most groups but not overkill is a very difficult task. Different party makeups can make some challenges alot easier or alot harder. And that's where the DM comes in. A DM isn't oath bound to use an adventure exactly as written. A good DM will take his players' characters into account and adjust the encounters accordingly. [/QUOTE]
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Pathfinder Character Creation: Point Buy or Roll of the Die?
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