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General Tabletop Discussion
*Pathfinder & Starfinder
[Pathfinder] Class adaptation comments please.
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<blockquote data-quote="FentonGib" data-source="post: 4477222" data-attributes="member: 77527"><p>Am planning on converting my Ravenloft game to the Pathfinder system in the near future - unfortunately one of my players (and two NPCs that are related to him) are Swashbucklers (which imo are more common in the West Core than Fighters - since light weapons and armour are more in-vogue than heavy armours and shield). The Pathfinder system is great, but as has been said, the Swashbuckler isn't OGL and so there probably won't be an update to it, and it now feels a little weak compared to the power-upgrade that the clerics and wizards are getting.</p><p></p><p>So your conversion is a godsend. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I'm pretty impressed with it. I'm not sure personally about so many choosable talents, and might actually hard-fix them similarly to the traditional progression rate. This is a personal preference though, but might do something akin to Monks and PRPG wizards and druids where at certain levels they can choose either/or - but even then I won't be changing the options you've done either, just how the players get them.</p><p></p><p>A thousand thanks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Will try to post feedback when it eventually gets playtested and let you know how it goes. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="FentonGib, post: 4477222, member: 77527"] Am planning on converting my Ravenloft game to the Pathfinder system in the near future - unfortunately one of my players (and two NPCs that are related to him) are Swashbucklers (which imo are more common in the West Core than Fighters - since light weapons and armour are more in-vogue than heavy armours and shield). The Pathfinder system is great, but as has been said, the Swashbuckler isn't OGL and so there probably won't be an update to it, and it now feels a little weak compared to the power-upgrade that the clerics and wizards are getting. So your conversion is a godsend. :) I'm pretty impressed with it. I'm not sure personally about so many choosable talents, and might actually hard-fix them similarly to the traditional progression rate. This is a personal preference though, but might do something akin to Monks and PRPG wizards and druids where at certain levels they can choose either/or - but even then I won't be changing the options you've done either, just how the players get them. A thousand thanks :) Will try to post feedback when it eventually gets playtested and let you know how it goes. :) [/QUOTE]
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[Pathfinder] Class adaptation comments please.
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