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<blockquote data-quote="CleverNickName" data-source="post: 4927295" data-attributes="member: 50987"><p>I know what you are thinking..."Why don't you just use the Dire Tiger from the Bestiary Preview?" Normally, I would...but it was just too powerful. The saber-toothed tigers in the Basic Rulebook were only 8 HD monsters, after all, and the dire tiger is twice that. Since the saber-tooths are fairly common on the Isle, even domesticated and used as mounts, I figured it would be best to scale their power back a little and create an "Isle of Dread Variant" of this cat.</p><p></p><p><span style="font-size: 15px"><strong>SABER-TOOTHED TIGER (SMILODON)</strong></span></p><p><strong>CR 6 (2,400 XP)</strong></p><p>N LARGE ANIMAL</p><p><strong>Init</strong> +2; <strong>Senses</strong> Low-light vision, scent; <strong>Perception</strong> +</p><p></p><p>DEFENSE</p><p><strong>AC</strong> 17; touch 10, flat-footed 15 (+3 Dex, -1 size, +6 natural)</p><p><strong>hp</strong> 150 (8d8+)</p><p><strong>Fort</strong> +14, <strong>Ref</strong> +10, <strong>Will</strong> +4</p><p></p><p>OFFENSE</p><p><strong>Speed</strong> 50 ft.</p><p><strong>Melee</strong> Claw +14 (2d4+5), bite +8 (2d6+2)</p><p><strong>Space</strong> 10 ft.; <strong>Reach</strong> 5 ft.</p><p><strong>Special Attacks:</strong> Grab, pounce, rake +14 (2d4+4)</p><p></p><p>STATISTICS</p><p><strong>Str</strong> 20, <strong>Dex</strong> 17, <strong>Con</strong> 17, <strong>Int</strong> 2, <strong>Wis</strong> 14, <strong>Cha</strong> 10</p><p><strong>Base Atk</strong> +6; <strong>CMB</strong> +11; <strong>CMD</strong> 24</p><p><strong>Feats:</strong> Alertness, Improved Natural Attack (bite), Run, Weapon Focus (claw)</p><p><strong>Skills:</strong> Jump +7, Perception +4, Stealth +5, Swim +7; <strong>Racial Modifiers</strong> Stealth +4</p><p><strong>Languages:</strong> none</p><p></p><p>ECOLOGY</p><p><strong>Environment:</strong> Warm forests and grasslands</p><p><strong>Organization:</strong> Solitary or group (2-4)</p><p><strong>Treasure:</strong> None</p><p></p><p>SPECIAL ATTACKS</p><p><strong>Grab (Ex):</strong> If a saber-toothed tiger hits with its claw attack, it deals damage as normal and attempts to start a graple as a free action without provoking an attack of opportunity. If it gets a hold, it can rake.</p><p></p><p><strong>Pounce (Ex):</strong> When charging, a saber-toothed tiger can make a full attack, including 2 rake attacks.</p><p></p><p></p><p>------------</p><p>Saber-tooth tigers are the largest and most ferocious of the great cats. They have oversized fangs, from which they get their name.[SUP]1[/SUP]</p><p></p><p>The saber-toothed tigers of The Isle of Dread are faster and leaner than the dire tigers of the mainland. Though they aren't as strong, they are more readily domesticated (Wis 14), particulary by the catlike rakasta.</p><p></p><p>------------</p><p>1. Gygax, G. and Arneson, D. 1983. <em>Dungeon Masters Rulebook</em>. Random House, Inc.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 4927295, member: 50987"] I know what you are thinking..."Why don't you just use the Dire Tiger from the Bestiary Preview?" Normally, I would...but it was just too powerful. The saber-toothed tigers in the Basic Rulebook were only 8 HD monsters, after all, and the dire tiger is twice that. Since the saber-tooths are fairly common on the Isle, even domesticated and used as mounts, I figured it would be best to scale their power back a little and create an "Isle of Dread Variant" of this cat. [SIZE=4][B]SABER-TOOTHED TIGER (SMILODON)[/B][/SIZE] [B]CR 6 (2,400 XP)[/B] N LARGE ANIMAL [B]Init[/B] +2; [B]Senses[/B] Low-light vision, scent; [B]Perception[/B] + DEFENSE [B]AC[/B] 17; touch 10, flat-footed 15 (+3 Dex, -1 size, +6 natural) [B]hp[/B] 150 (8d8+) [B]Fort[/B] +14, [B]Ref[/B] +10, [B]Will[/B] +4 OFFENSE [B]Speed[/B] 50 ft. [B]Melee[/B] Claw +14 (2d4+5), bite +8 (2d6+2) [B]Space[/B] 10 ft.; [B]Reach[/B] 5 ft. [B]Special Attacks:[/B] Grab, pounce, rake +14 (2d4+4) STATISTICS [B]Str[/B] 20, [B]Dex[/B] 17, [B]Con[/B] 17, [B]Int[/B] 2, [B]Wis[/B] 14, [B]Cha[/B] 10 [B]Base Atk[/B] +6; [B]CMB[/B] +11; [B]CMD[/B] 24 [B]Feats:[/B] Alertness, Improved Natural Attack (bite), Run, Weapon Focus (claw) [B]Skills:[/B] Jump +7, Perception +4, Stealth +5, Swim +7; [B]Racial Modifiers[/B] Stealth +4 [B]Languages:[/B] none ECOLOGY [B]Environment:[/B] Warm forests and grasslands [B]Organization:[/B] Solitary or group (2-4) [B]Treasure:[/B] None SPECIAL ATTACKS [B]Grab (Ex):[/B] If a saber-toothed tiger hits with its claw attack, it deals damage as normal and attempts to start a graple as a free action without provoking an attack of opportunity. If it gets a hold, it can rake. [B]Pounce (Ex):[/B] When charging, a saber-toothed tiger can make a full attack, including 2 rake attacks. ------------ Saber-tooth tigers are the largest and most ferocious of the great cats. They have oversized fangs, from which they get their name.[SUP]1[/SUP] The saber-toothed tigers of The Isle of Dread are faster and leaner than the dire tigers of the mainland. Though they aren't as strong, they are more readily domesticated (Wis 14), particulary by the catlike rakasta. ------------ 1. Gygax, G. and Arneson, D. 1983. [I]Dungeon Masters Rulebook[/I]. Random House, Inc. [/QUOTE]
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