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<blockquote data-quote="CleverNickName" data-source="post: 4943742" data-attributes="member: 50987"><p><span style="font-size: 15px"><strong>LIVING STATUE, CRYSTAL</strong></span></p><p><strong>CR 3 (800 XP)</strong></p><p>N MEDIUM CONSTRUCT</p><p><strong>Init</strong> +0; <strong>Senses</strong> Darkvision 60 ft., low-light vision; <strong>Perception</strong> +0</p><p></p><p>DEFENSE</p><p><strong>AC</strong> 15; touch 10, flat-footed 15 (+5 natural)</p><p><strong>hp</strong> 36 (3d10+20)</p><p><strong>Fort</strong> +1, <strong>Ref</strong> +1, <strong>Will</strong> +1</p><p></p><p>OFFENSE</p><p><strong>Speed</strong> 30 ft.</p><p><strong>Melee</strong> Slam +6 (1d6+3) or by weapon</p><p><strong>Space</strong> 5 ft.; <strong>Reach</strong> 5 ft.</p><p><strong>Special Attacks:</strong> None</p><p></p><p>STATISTICS</p><p><strong>Str</strong> 16, <strong>Dex</strong> 11, <strong>Con</strong> --, <strong>Int</strong> --, <strong>Wis</strong> 11, <strong>Cha</strong> 1</p><p><strong>Base Atk</strong> +3; <strong>CMB</strong> +6; <strong>CMD</strong> 17</p><p><strong>Feats:</strong> None</p><p><strong>Skills:</strong> None</p><p><strong>Languages:</strong> None</p><p><strong>SQ:</strong> Reflect, statue</p><p></p><p>ECOLOGY</p><p><strong>Environment:</strong> Any (especially ruins)</p><p><strong>Organization:</strong> Solitary, pair, or statuary (3-6)</p><p><strong>Treasure:</strong> None</p><p></p><p>SPECIAL ABILITIES</p><p>Immunity to Magic (Ex): a living crystal statue is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below. A <em>shatter</em> spell deals 1d6 points of damage per caster level (max 10d6) to a living crystal statue, with no saving throw. A <em>shout</em> or <em>greater shout</em> spell automatically destroys the crystal statue on a failed Fortitude save (and deals damage normally if the save is successful.), heals any lost hit points. A <em>mending</em> spell heals the statue of 1d6 points of damage, and a <em>make whole</em> spell restores the statue to full hit points.</p><p></p><p>Reflect (Ex): The faceted, crystalline body of this statue will catch and scatter light like a prism. Any ray spell or effect that targets a living crystal statue will automatically be reflected back upon its caster.</p><p></p><p>Statue (Ex): A living statue can stand perfectly still, appearing to be a completely ordinary sculpture. An observer must succeed on a DC 20 Perception check to notice the statue is alive.</p><p></p><p>-----</p><p></p><p>A living crystal statue is a life form made of crystals instead of flesh. Crystal statues can look like statues of anything, but often appear human.[SUP]1[/SUP] When the living statue is destroyed, it crumbles into worthless shards and dust.</p><p></p><p>-----</p><p></p><p>CONSTRUCTION</p><p></p><p>A living crystal statue's body is carved from a single 2000-pound block of crystal or glass. The crystal must be of exceptional quality, and costs at least 2,000 gp. Assembling the body requires a DC 15 Craft (sculpting) check or a DC 15 Craft (gemcutting) check.</p><p></p><p>CL 9th; Craft Construct, <em>polymorph, lesser geas, shatter, make whole</em>, caster must be at least 9th level; Price 12,000 gp; Cost 7,000 gp.</p><p></p><p>----------</p><p></p><p>1. Allston, A. 1991. <em>Dungeons & Dragons Rules Cyclopedia</em>. Random House, Inc.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 4943742, member: 50987"] [SIZE=4][B]LIVING STATUE, CRYSTAL[/B][/SIZE] [B]CR 3 (800 XP)[/B] N MEDIUM CONSTRUCT [B]Init[/B] +0; [B]Senses[/B] Darkvision 60 ft., low-light vision; [B]Perception[/B] +0 DEFENSE [B]AC[/B] 15; touch 10, flat-footed 15 (+5 natural) [B]hp[/B] 36 (3d10+20) [B]Fort[/B] +1, [B]Ref[/B] +1, [B]Will[/B] +1 OFFENSE [B]Speed[/B] 30 ft. [B]Melee[/B] Slam +6 (1d6+3) or by weapon [B]Space[/B] 5 ft.; [B]Reach[/B] 5 ft. [B]Special Attacks:[/B] None STATISTICS [B]Str[/B] 16, [B]Dex[/B] 11, [B]Con[/B] --, [B]Int[/B] --, [B]Wis[/B] 11, [B]Cha[/B] 1 [B]Base Atk[/B] +3; [B]CMB[/B] +6; [B]CMD[/B] 17 [B]Feats:[/B] None [B]Skills:[/B] None [B]Languages:[/B] None [B]SQ:[/B] Reflect, statue ECOLOGY [B]Environment:[/B] Any (especially ruins) [B]Organization:[/B] Solitary, pair, or statuary (3-6) [B]Treasure:[/B] None SPECIAL ABILITIES Immunity to Magic (Ex): a living crystal statue is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below. A [I]shatter[/i] spell deals 1d6 points of damage per caster level (max 10d6) to a living crystal statue, with no saving throw. A [I]shout[/I] or [I]greater shout[/I] spell automatically destroys the crystal statue on a failed Fortitude save (and deals damage normally if the save is successful.), heals any lost hit points. A [I]mending[/I] spell heals the statue of 1d6 points of damage, and a [I]make whole[/I] spell restores the statue to full hit points. Reflect (Ex): The faceted, crystalline body of this statue will catch and scatter light like a prism. Any ray spell or effect that targets a living crystal statue will automatically be reflected back upon its caster. Statue (Ex): A living statue can stand perfectly still, appearing to be a completely ordinary sculpture. An observer must succeed on a DC 20 Perception check to notice the statue is alive. ----- A living crystal statue is a life form made of crystals instead of flesh. Crystal statues can look like statues of anything, but often appear human.[SUP]1[/SUP] When the living statue is destroyed, it crumbles into worthless shards and dust. ----- CONSTRUCTION A living crystal statue's body is carved from a single 2000-pound block of crystal or glass. The crystal must be of exceptional quality, and costs at least 2,000 gp. Assembling the body requires a DC 15 Craft (sculpting) check or a DC 15 Craft (gemcutting) check. CL 9th; Craft Construct, [I]polymorph, lesser geas, shatter, make whole[/I], caster must be at least 9th level; Price 12,000 gp; Cost 7,000 gp. ---------- 1. Allston, A. 1991. [I]Dungeons & Dragons Rules Cyclopedia[/I]. Random House, Inc. [/QUOTE]
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