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<blockquote data-quote="CleverNickName" data-source="post: 4948743" data-attributes="member: 50987"><p><span style="font-size: 15px"><strong>LIVING STATUE, ROCK</strong></span></p><p><strong>CR 5 (1,600 XP)</strong></p><p>N MEDIUM CONSTRUCT</p><p><strong>Init</strong> -1; <strong>Senses</strong> Darkvision 60 ft., low-light vision; <strong>Perception</strong> -1</p><p></p><p>DEFENSE</p><p><strong>AC</strong> 14; touch 9, flat-footed 14 (-1 Dex, +5 natural)</p><p><strong>hp</strong> 47 (5d10+20)</p><p><strong>Fort</strong> +1, <strong>Ref</strong> +0, <strong>Will</strong> +0</p><p></p><p>OFFENSE</p><p><strong>Speed</strong> 20 ft.</p><p><strong>Melee</strong> Slam +10 (1d6+3)</p><p><strong>Ranged</strong> Spray +3 ranged (2d6 fire)</p><p><strong>Space</strong> 5 ft.; <strong>Reach</strong> 5 ft.</p><p><strong>Special Attacks:</strong> Fiery spray</p><p></p><p>STATISTICS</p><p><strong>Str</strong> 24, <strong>Dex</strong> 8, <strong>Con</strong> --, <strong>Int</strong> --, <strong>Wis</strong> 9, <strong>Cha</strong> 1</p><p><strong>Base Atk</strong> +3; <strong>CMB</strong> +10; <strong>CMD</strong> 19</p><p><strong>Feats:</strong> None</p><p><strong>Skills:</strong> None</p><p><strong>Languages:</strong> None</p><p><strong>SQ:</strong> DR 10/-, statue</p><p></p><p>ECOLOGY</p><p><strong>Environment:</strong> Any (especially ruins)</p><p><strong>Organization:</strong> Solitary, pair, or statuary (3-6)</p><p><strong>Treasure:</strong> None</p><p></p><p>SPECIAL ABILITIES</p><p>Fiery Spray (Ex): as a standard action, the living rock statue can squirt a stream of magma from its fingertips (or similar appendage, if the statue is not humanoid-shaped), to attack a single target up to 30 feet away. This ranged touch attack deals 2d6 points of fire damage on a successful hit.</p><p></p><p>Immunity to Magic (Ex): a living rock statue is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below. A <em>quench</em> spell deals 1d6 points of damage per caster level (max 10d6) to a living rock statue, with no saving throw. A <em>soften earth and stone</em> does not change the statue's structure but negates its damage reduction and immunity to magic for 1 round.</p><p></p><p>A magical attack that deals cold damage will slow a living rock statue (as per the <em>slow</em> spell) for 2d6 rounds, with no saving throw. Conversely, a magical attack that deals fire damage will break any <em>slow</em> effect on the statue and heal 1 point of damage for every 3 points of damage that the attack would have otherwise dealt.</p><p></p><p>Statue (Ex): A living statue can stand perfectly still, appearing to be a completely ordinary sculpture. An observer must succeed on a DC 20 Perception check to notice the statue is alive.</p><p></p><p>-----</p><p></p><p>A living rock statue has an outer crust of stone but is filled with hot magma (fiery lava).[SUP]1[/SUP] They are typically carved to resemble savage animals, primitive humanoids, or fire giants.</p><p></p><p>-----</p><p></p><p>CONSTRUCTION</p><p></p><p>A living rock statue's body is carved from a single 2000-pound block of granite, pumice, basalt, or other volcanic rock. The rock must be of exceptional quality, and costs at least 3,000 gp. Assembling the body requires a DC 15 Craft (stonecutting) check or a DC 15 Craft (sculpting) check.</p><p></p><p>CL 9th; Craft Construct, <em>polymorph, lesser geas, stone shape, produce flame</em>, caster must be at least 9th level; Price 18,000 gp; Cost 10,000 gp.</p><p></p><p>----------</p><p></p><p>1. Allston, A. 1991. <em>Dungeons & Dragons Rules Cyclopedia</em>. Random House, Inc.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 4948743, member: 50987"] [SIZE=4][B]LIVING STATUE, ROCK[/B][/SIZE] [B]CR 5 (1,600 XP)[/B] N MEDIUM CONSTRUCT [B]Init[/B] -1; [B]Senses[/B] Darkvision 60 ft., low-light vision; [B]Perception[/B] -1 DEFENSE [B]AC[/B] 14; touch 9, flat-footed 14 (-1 Dex, +5 natural) [B]hp[/B] 47 (5d10+20) [B]Fort[/B] +1, [B]Ref[/B] +0, [B]Will[/B] +0 OFFENSE [B]Speed[/B] 20 ft. [B]Melee[/B] Slam +10 (1d6+3) [B]Ranged[/B] Spray +3 ranged (2d6 fire) [B]Space[/B] 5 ft.; [B]Reach[/B] 5 ft. [B]Special Attacks:[/B] Fiery spray STATISTICS [B]Str[/B] 24, [B]Dex[/B] 8, [B]Con[/B] --, [B]Int[/B] --, [B]Wis[/B] 9, [B]Cha[/B] 1 [B]Base Atk[/B] +3; [B]CMB[/B] +10; [B]CMD[/B] 19 [B]Feats:[/B] None [B]Skills:[/B] None [B]Languages:[/B] None [B]SQ:[/B] DR 10/-, statue ECOLOGY [B]Environment:[/B] Any (especially ruins) [B]Organization:[/B] Solitary, pair, or statuary (3-6) [B]Treasure:[/B] None SPECIAL ABILITIES Fiery Spray (Ex): as a standard action, the living rock statue can squirt a stream of magma from its fingertips (or similar appendage, if the statue is not humanoid-shaped), to attack a single target up to 30 feet away. This ranged touch attack deals 2d6 points of fire damage on a successful hit. Immunity to Magic (Ex): a living rock statue is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below. A [I]quench[/i] spell deals 1d6 points of damage per caster level (max 10d6) to a living rock statue, with no saving throw. A [I]soften earth and stone[/I] does not change the statue's structure but negates its damage reduction and immunity to magic for 1 round. A magical attack that deals cold damage will slow a living rock statue (as per the [I]slow[/I] spell) for 2d6 rounds, with no saving throw. Conversely, a magical attack that deals fire damage will break any [I]slow[/I] effect on the statue and heal 1 point of damage for every 3 points of damage that the attack would have otherwise dealt. Statue (Ex): A living statue can stand perfectly still, appearing to be a completely ordinary sculpture. An observer must succeed on a DC 20 Perception check to notice the statue is alive. ----- A living rock statue has an outer crust of stone but is filled with hot magma (fiery lava).[SUP]1[/SUP] They are typically carved to resemble savage animals, primitive humanoids, or fire giants. ----- CONSTRUCTION A living rock statue's body is carved from a single 2000-pound block of granite, pumice, basalt, or other volcanic rock. The rock must be of exceptional quality, and costs at least 3,000 gp. Assembling the body requires a DC 15 Craft (stonecutting) check or a DC 15 Craft (sculpting) check. CL 9th; Craft Construct, [I]polymorph, lesser geas, stone shape, produce flame[/I], caster must be at least 9th level; Price 18,000 gp; Cost 10,000 gp. ---------- 1. Allston, A. 1991. [I]Dungeons & Dragons Rules Cyclopedia[/I]. Random House, Inc. [/QUOTE]
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