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General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder - Does raising your con add HP to previous levels? Hit points questions.
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<blockquote data-quote="Greenfeuer" data-source="post: 6276545" data-attributes="member: 6775193"><p><span style="color: #000000"><span style="font-family: 'verdana'">It seemse I have finally convinced by giveing him the following examble.</span></span></p><p></p><p></p><p><span style="color: #000000"><span style="font-family: 'verdana'">We have two level 4 fighters. Rick and Joe.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'verdana'">Joe has a Con of 16 and Rick has one of 15. But when they reached level 4, Rick chose to get 16 con aswell. Now they both have 16 con, but sadly Rick will miss out alot on HP because he didn't choose to have a 16 con from start. </span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'verdana'">In time of level 10. Rick will probably be quite weak compared to Joe in HP terms. Even though they have the same Con.</span></span></p><p></p><p></p><p><span style="color: #000000"><span style="font-family: 'verdana'">Then he was like Aaaarrrhh! I get it! But until then he was quite presisant and though of it as more rules and confusion due to the fact we try to keep it abit low key with too many rules. I explained him that it was alot easyer to make out the amount of skill points and HP if you simply went it retro, so much easyer. And as faar as I get it simple math by saying: Level x Int modifier and same with hp. Ofcourse HP you have to know what you actually rolled, but you can atleast find out what your MAX HP could be.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'verdana'">Thats why we don't play with Synergy either. Though I agree on that <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></span></span></p></blockquote><p></p>
[QUOTE="Greenfeuer, post: 6276545, member: 6775193"] [COLOR=#000000][FONT=verdana]It seemse I have finally convinced by giveing him the following examble.[/FONT][/COLOR] [COLOR=#000000][FONT=verdana]We have two level 4 fighters. Rick and Joe.[/FONT][/COLOR] [COLOR=#000000][FONT=verdana]Joe has a Con of 16 and Rick has one of 15. But when they reached level 4, Rick chose to get 16 con aswell. Now they both have 16 con, but sadly Rick will miss out alot on HP because he didn't choose to have a 16 con from start. [/FONT][/COLOR] [COLOR=#000000][FONT=verdana]In time of level 10. Rick will probably be quite weak compared to Joe in HP terms. Even though they have the same Con.[/FONT][/COLOR] [COLOR=#000000][FONT=verdana]Then he was like Aaaarrrhh! I get it! But until then he was quite presisant and though of it as more rules and confusion due to the fact we try to keep it abit low key with too many rules. I explained him that it was alot easyer to make out the amount of skill points and HP if you simply went it retro, so much easyer. And as faar as I get it simple math by saying: Level x Int modifier and same with hp. Ofcourse HP you have to know what you actually rolled, but you can atleast find out what your MAX HP could be.[/FONT][/COLOR] [COLOR=#000000][FONT=verdana]Thats why we don't play with Synergy either. Though I agree on that :)[/FONT][/COLOR] [/QUOTE]
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Pathfinder - Does raising your con add HP to previous levels? Hit points questions.
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