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*Pathfinder & Starfinder
Pathfinder: Domains, Schools, Bloodlines...and more?
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<blockquote data-quote="Nellisir" data-source="post: 4277485" data-attributes="member: 70"><p>I like the increased emphasis in Pathfinder on clerical domains, arcane schools, and sorcerous bloodlines, and idle thinking has led me to wonder if this approach might not be good for other classes.</p><p></p><p>These "path", or "sub-class" abilities are more powerful than feats, and would be a good way to give less magical classes some really showy or nonstandard abilities without pigeonholing the entire class into one track. The concepts been tossed around before, but the abilities generally lacked "punch" (ie, many equalled feats), so there wasn't a strong incentive to utilize them. </p><p></p><p>For example: fighters could pick two fighting styles (a la domains). Bards could pick a college (a la schools)</p><p>Barbarians could pick a totem. Druids could have one domain and one totem.</p><p>Rangers already have fighting styles.</p><p>Monks could have paths, or orders.</p><p>Paladins could have orders, or fighting styles, or domains, or a combination.</p><p>I'm stymied on a catchy name for rogue sub-classes.</p><p></p><p>It might be a partial solution to multiclassing - maybe the Mageblade fighting style gives minor spellcasting abilities?</p><p></p><p>I've skimmed the feats in Iron Heros for some ideas; I'm going to look at rites from Arcana Evolved also. I'll look at the Bo9S when I get it out of storage. I know other sources have material on alternate barbarian rage effects and the like.</p><p></p><p>So, I'm just tossing this out there for general brainstorming, conceptualizing, and opinionating.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 4277485, member: 70"] I like the increased emphasis in Pathfinder on clerical domains, arcane schools, and sorcerous bloodlines, and idle thinking has led me to wonder if this approach might not be good for other classes. These "path", or "sub-class" abilities are more powerful than feats, and would be a good way to give less magical classes some really showy or nonstandard abilities without pigeonholing the entire class into one track. The concepts been tossed around before, but the abilities generally lacked "punch" (ie, many equalled feats), so there wasn't a strong incentive to utilize them. For example: fighters could pick two fighting styles (a la domains). Bards could pick a college (a la schools) Barbarians could pick a totem. Druids could have one domain and one totem. Rangers already have fighting styles. Monks could have paths, or orders. Paladins could have orders, or fighting styles, or domains, or a combination. I'm stymied on a catchy name for rogue sub-classes. It might be a partial solution to multiclassing - maybe the Mageblade fighting style gives minor spellcasting abilities? I've skimmed the feats in Iron Heros for some ideas; I'm going to look at rites from Arcana Evolved also. I'll look at the Bo9S when I get it out of storage. I know other sources have material on alternate barbarian rage effects and the like. So, I'm just tossing this out there for general brainstorming, conceptualizing, and opinionating. [/QUOTE]
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Pathfinder: Domains, Schools, Bloodlines...and more?
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