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Pathfinder: Encounter Design Simplified
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<blockquote data-quote="Sepulchrave II" data-source="post: 4370176" data-attributes="member: 4303"><p>Hi Wulf</p><p></p><p>I'd kind of put the idea of Pathfinder on hold until it could demonstrate some serious streamlining, but this is precisely the kind of innovation that I think will sell it. More!</p><p></p><p>Tangentally, I have a question wrt Chi/Rho and the quadratic CR/EL formulas that you've championed in the past; I don't want to derail the thread too far in that direction, but do you intend to use that system in <em>Trailblazer</em>? I've got mixed feelings about it, as I've used both the quadratic and standard/exponential methods for determining encounter strength, and each <em>can</em> yield reasonable results. For very large combats, it seems a quadratic system is often superior, as the standard method can seriously undervalue the economy of actions possessed by multiple opponents - assuming they're not 1HD orcs and the party has a blaster. But IME fluke rolls tend to throw out just about any system in pretty much every encounter.<img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p></blockquote><p></p>
[QUOTE="Sepulchrave II, post: 4370176, member: 4303"] Hi Wulf I'd kind of put the idea of Pathfinder on hold until it could demonstrate some serious streamlining, but this is precisely the kind of innovation that I think will sell it. More! Tangentally, I have a question wrt Chi/Rho and the quadratic CR/EL formulas that you've championed in the past; I don't want to derail the thread too far in that direction, but do you intend to use that system in [I]Trailblazer[/I]? I've got mixed feelings about it, as I've used both the quadratic and standard/exponential methods for determining encounter strength, and each [I]can[/I] yield reasonable results. For very large combats, it seems a quadratic system is often superior, as the standard method can seriously undervalue the economy of actions possessed by multiple opponents - assuming they're not 1HD orcs and the party has a blaster. But IME fluke rolls tend to throw out just about any system in pretty much every encounter.:erm: [/QUOTE]
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