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Pathfinder: Encounter Design Simplified
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<blockquote data-quote="Wulf Ratbane" data-source="post: 4696135" data-attributes="member: 94"><p>Thanks for giving me an opportunity to answer them here.</p><p></p><p></p><p></p><p>First of all, the chart is adjusted to require "Challenging" encounters as the baseline, rather than "Average." (Because that's how Pathfinder will do it moving forward.)</p><p></p><p>So let's look at a 1st level party.</p><p></p><p>Each 1st level PC contributes 60 XP to the budget. That gets you a baseline budget of 240 XP.</p><p></p><p>Note here that you could fulfill that with a single CR1 creature-- 240 XP. That would be an average encounter-- four PCs vs. one CR equivalent creature.</p><p></p><p>But we want to adjust our budget for a Challenging encounter. The multiplier for that is x3/2, which brings our total budget to (240)(3/2) = 360 XP. From this we could buy six CR1/4 creatures (60 XP each) or three CR1/2 creatures (120 XP each) and so on.</p><p></p><p>So there you have a Challenging encounter worth 360 XP.</p><p></p><p>Divide that among the four PCs and they each earn 90 XP for this one encounter.</p><p></p><p>Now multiply that out across 13.33 encounters (40/3, actually) and you'll get 1200. Thus, after 13.33 encounters of this difficulty, each PC will earn 1200 XP and make 2nd level.</p><p></p><p>To extrapolate the chart, just continue down the line. A challenging EL2 encounter would be worth 135 XP per PC. 13.33 such encounters would earn a 2nd level PC a total of 1800 XP. Thus, the new XP total to make 3rd level would be 1200 (what you already earned getting to 2nd level) + 1800 XP = 3000 XP.</p><p></p><p>And so on.</p><p></p><p></p><p></p><p>Looks like an error I made out of an abundance of caution. (Giants already have iterative attacks factored into their CR.)</p><p></p><p>But it is worth noting that the new calculation would put it at +0.4666, which I'd still round up to +1 CR.</p><p></p><p>Again, out of an abundance of caution, but also to make sure that the PCs are adequately compensated for a fight that is certainly more difficult than a vanilla hill giant.</p><p></p><p></p><p></p><p>They are an extension-- it's not fair to compare them to either v5 or v6. </p><p></p><p>Call it the TLAR method.</p><p></p><p>I don't believe CR is nearly as precise as Craig does, nor does it need to be. Craig's method is a bit like designing a targeting system that can aim a bomb to the nearest inch.</p><p></p><p></p><p></p><p>Reposted from a similar question in the Publisher's Forum:</p><p></p><p>Pre-GenCon and pre-Pathfinder. It depends on how much (good) feedback we get from playtesting.</p><p></p><p>My plan is to offer a "Trailblazer Only" PDF version, which includes only the changes (and relevant design essays). The Trailblazer PDF will be priced in accordance with the value I have invested in the work.</p><p></p><p>I will also offer a "Trailblazer Complete" print-on-demand version that includes all relevant portions of the SRD in one place-- but priced just enough to include the additional cost of hard-copy printing. In other words, if you want the printed version for the sake of completeness at the table, you won't pay for reprinted and unchanged portions of the SRD. I'll just eat whatever it costs me in man hours to lay that out in a single work. (Assuming I'm otherwise still gainfully employed by then...)</p><p></p><p>Ultimately, my recommendation for anyone who is already planning on buying the printed version of Pathfinder would be to do that-- just buy the printed version of Pathfinder, and use that as your printed reference at the table.</p><p></p><p>Let me be clear: I wholeheartedly support Pathfinder as the rightful heir and "hard copy" repository of 3e knowledge moving forward.</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 4696135, member: 94"] Thanks for giving me an opportunity to answer them here. First of all, the chart is adjusted to require "Challenging" encounters as the baseline, rather than "Average." (Because that's how Pathfinder will do it moving forward.) So let's look at a 1st level party. Each 1st level PC contributes 60 XP to the budget. That gets you a baseline budget of 240 XP. Note here that you could fulfill that with a single CR1 creature-- 240 XP. That would be an average encounter-- four PCs vs. one CR equivalent creature. But we want to adjust our budget for a Challenging encounter. The multiplier for that is x3/2, which brings our total budget to (240)(3/2) = 360 XP. From this we could buy six CR1/4 creatures (60 XP each) or three CR1/2 creatures (120 XP each) and so on. So there you have a Challenging encounter worth 360 XP. Divide that among the four PCs and they each earn 90 XP for this one encounter. Now multiply that out across 13.33 encounters (40/3, actually) and you'll get 1200. Thus, after 13.33 encounters of this difficulty, each PC will earn 1200 XP and make 2nd level. To extrapolate the chart, just continue down the line. A challenging EL2 encounter would be worth 135 XP per PC. 13.33 such encounters would earn a 2nd level PC a total of 1800 XP. Thus, the new XP total to make 3rd level would be 1200 (what you already earned getting to 2nd level) + 1800 XP = 3000 XP. And so on. Looks like an error I made out of an abundance of caution. (Giants already have iterative attacks factored into their CR.) But it is worth noting that the new calculation would put it at +0.4666, which I'd still round up to +1 CR. Again, out of an abundance of caution, but also to make sure that the PCs are adequately compensated for a fight that is certainly more difficult than a vanilla hill giant. They are an extension-- it's not fair to compare them to either v5 or v6. Call it the TLAR method. I don't believe CR is nearly as precise as Craig does, nor does it need to be. Craig's method is a bit like designing a targeting system that can aim a bomb to the nearest inch. Reposted from a similar question in the Publisher's Forum: Pre-GenCon and pre-Pathfinder. It depends on how much (good) feedback we get from playtesting. My plan is to offer a "Trailblazer Only" PDF version, which includes only the changes (and relevant design essays). The Trailblazer PDF will be priced in accordance with the value I have invested in the work. I will also offer a "Trailblazer Complete" print-on-demand version that includes all relevant portions of the SRD in one place-- but priced just enough to include the additional cost of hard-copy printing. In other words, if you want the printed version for the sake of completeness at the table, you won't pay for reprinted and unchanged portions of the SRD. I'll just eat whatever it costs me in man hours to lay that out in a single work. (Assuming I'm otherwise still gainfully employed by then...) Ultimately, my recommendation for anyone who is already planning on buying the printed version of Pathfinder would be to do that-- just buy the printed version of Pathfinder, and use that as your printed reference at the table. Let me be clear: I wholeheartedly support Pathfinder as the rightful heir and "hard copy" repository of 3e knowledge moving forward. [/QUOTE]
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