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Pathfinder: Encounter Design Simplified
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<blockquote data-quote="Wulf Ratbane" data-source="post: 4740690" data-attributes="member: 94"><p>Admittedly so. You're asking me to look at a niche (epic players) of a niche (3.0 players) of a niche (D&D players). Sorry-- you're very dismissible! All dozen of you! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Heck, you could get together with the Gnome fans and the Psionics fans and fill an Applebee's. Have a few beers and curse my name.</p><p></p><p>But seriously... I'm certainly not publishing RPGs for profit, so it's pretty much required that I actually be <em>interested </em>in what I am writing.</p><p></p><p></p><p></p><p>Hmmm... Yes indeed. I haven't looked at epic in a while, but if the "spine" stops scaling (or even scales at its own rate), you should still be able to scale the class features, and/or spin off what you need from what's provided.</p><p></p><p>Again, although the numbers may be different than Craig's, I hope what I am able to do (at least) is reveal a bit of design philosophy you can carry forward on your own. </p><p></p><p>If you know me at all from Grim Tales, you know that empowering GMs to make their own design changes is a big part of my design philosophy-- I am certainly <em>very interested</em> in providing that kind of guidance.</p><p></p><p></p><p>EDIT: Hmmm... "The Epic-Level Gnome Psionicist's Handbook."</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 4740690, member: 94"] Admittedly so. You're asking me to look at a niche (epic players) of a niche (3.0 players) of a niche (D&D players). Sorry-- you're very dismissible! All dozen of you! :p Heck, you could get together with the Gnome fans and the Psionics fans and fill an Applebee's. Have a few beers and curse my name. But seriously... I'm certainly not publishing RPGs for profit, so it's pretty much required that I actually be [I]interested [/I]in what I am writing. Hmmm... Yes indeed. I haven't looked at epic in a while, but if the "spine" stops scaling (or even scales at its own rate), you should still be able to scale the class features, and/or spin off what you need from what's provided. Again, although the numbers may be different than Craig's, I hope what I am able to do (at least) is reveal a bit of design philosophy you can carry forward on your own. If you know me at all from Grim Tales, you know that empowering GMs to make their own design changes is a big part of my design philosophy-- I am certainly [I]very interested[/I] in providing that kind of guidance. EDIT: Hmmm... "The Epic-Level Gnome Psionicist's Handbook." [/QUOTE]
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