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<blockquote data-quote="glass" data-source="post: 8638352" data-attributes="member: 12251"><p>Next up is Epic Crafter; I already mentioned that it takes the same approach as <a href="https://www.enworld.org/threads/pathfinder-epic.688422/post-8634887" target="_blank">Automatic Metamagic</a>: It has one or more of the normal Item Creation feats as a prereq, and allows you to make Epic items of the types matching the normal ones you can make. It also makes item creation quicker (20000 gp per day to start with; more as your EB goes up). As such, this is a merger of all the Craft Epic X feats but also Efficient Item Creation (kinda - Efficient Item Creation still exists as a legendary feat, and they stack).</p><p></p><p>Epic Criticals is for people who like to crit. It has Improved Critical as a prereq, and makes that feat apply to everything rather than just a specific weapon. It also makes keen increase the multiplier from the rather than the threat range (since otherwise keen is redundant if you have Improved Critical - and if you have this feat then you do). The big thing though is that it maximises the "first" lot of damage on a crit; you only roll the extra damage.</p><p></p><p>It also lets you add your sneak attack on a crit. Mostly because I think you should be able to anyway (but not enough to houserule it that way...). And halves the percentages for Fortification.</p><p></p><p>Neither of these is super exciting (at least until you land a crit), but they do what they set out to do IMNSHO. The next couple of feats (Epic Divine Spellcaster and Epic Divinate) I have already talked about. So next up with be Epic Fortitude.</p><p></p><p>_</p><p>glass.</p></blockquote><p></p>
[QUOTE="glass, post: 8638352, member: 12251"] Next up is Epic Crafter; I already mentioned that it takes the same approach as [URL='https://www.enworld.org/threads/pathfinder-epic.688422/post-8634887']Automatic Metamagic[/URL]: It has one or more of the normal Item Creation feats as a prereq, and allows you to make Epic items of the types matching the normal ones you can make. It also makes item creation quicker (20000 gp per day to start with; more as your EB goes up). As such, this is a merger of all the Craft Epic X feats but also Efficient Item Creation (kinda - Efficient Item Creation still exists as a legendary feat, and they stack). Epic Criticals is for people who like to crit. It has Improved Critical as a prereq, and makes that feat apply to everything rather than just a specific weapon. It also makes keen increase the multiplier from the rather than the threat range (since otherwise keen is redundant if you have Improved Critical - and if you have this feat then you do). The big thing though is that it maximises the "first" lot of damage on a crit; you only roll the extra damage. It also lets you add your sneak attack on a crit. Mostly because I think you should be able to anyway (but not enough to houserule it that way...). And halves the percentages for Fortification. Neither of these is super exciting (at least until you land a crit), but they do what they set out to do IMNSHO. The next couple of feats (Epic Divine Spellcaster and Epic Divinate) I have already talked about. So next up with be Epic Fortitude. _ glass. [/QUOTE]
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