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<blockquote data-quote="glass" data-source="post: 8641539" data-attributes="member: 12251"><p>This, like quite a lot of the feats I created for this document, is aimed at character types who are thematically similar but mechanically somewhat distinct. Partly this ties into what I was saying upthread about pre-Epic decisions mattering, but not too much. Another part is more prosaic: that I was in a bit of a hurry when I created the original version - I had a lot of characters to support and I wanted all of them to have at least a couple of reasonable/interesting choices each.</p><p></p><p>In this case, the feat is of potential interest to both the Wizard//Swordsage and the Paladin//Monk. For the former, it would have given them a ki pool and for the latter and initiator level. Then it would have given both new ways to use both of those. A martial stance of choice to go with the initiator level, and a couple of extra ki powers to go with the pool - I am not going to talk about the ki powers because they are basically the same as the <a href="https://www.enworld.org/threads/pathfinder-epic.688422/post-8640519" target="_blank">Epic Galant's extra deeds</a> (since they were copy-pasted from here to there - this feat came first). Unlike that one, this feat only gives two of the options - but you get more with the Extra Ki Power feat (which does not appear to actually exist - either I imagined it or intended to homebrew it). <em>EDIT: Actually,</em> Ring the Bell <em>and</em> Walk on Air <em>are ki powers but not deeds. The former lets you make melee attacks against distant targets, like Nasir in </em>Robin of Sherwood<em>. The latter lets you do wuxia movement, more or less.</em></p><p></p><p>It also defines certain weapons as your Martial Arts Weapons. The main effect of this is to allow you to Flurry of Blows with ninja weapons or the like. I feel like it was probably supposed to do slighly more, but I am not sure how.</p><p></p><p>Next up, Epic Multi-Attack.</p><p></p><p>_</p><p>glass.</p></blockquote><p></p>
[QUOTE="glass, post: 8641539, member: 12251"] This, like quite a lot of the feats I created for this document, is aimed at character types who are thematically similar but mechanically somewhat distinct. Partly this ties into what I was saying upthread about pre-Epic decisions mattering, but not too much. Another part is more prosaic: that I was in a bit of a hurry when I created the original version - I had a lot of characters to support and I wanted all of them to have at least a couple of reasonable/interesting choices each. In this case, the feat is of potential interest to both the Wizard//Swordsage and the Paladin//Monk. For the former, it would have given them a ki pool and for the latter and initiator level. Then it would have given both new ways to use both of those. A martial stance of choice to go with the initiator level, and a couple of extra ki powers to go with the pool - I am not going to talk about the ki powers because they are basically the same as the [URL='https://www.enworld.org/threads/pathfinder-epic.688422/post-8640519']Epic Galant's extra deeds[/URL] (since they were copy-pasted from here to there - this feat came first). Unlike that one, this feat only gives two of the options - but you get more with the Extra Ki Power feat (which does not appear to actually exist - either I imagined it or intended to homebrew it). [I]EDIT: Actually,[/I] Ring the Bell [I]and[/I] Walk on Air [I]are ki powers but not deeds. The former lets you make melee attacks against distant targets, like Nasir in [/I]Robin of Sherwood[I]. The latter lets you do wuxia movement, more or less.[/I] It also defines certain weapons as your Martial Arts Weapons. The main effect of this is to allow you to Flurry of Blows with ninja weapons or the like. I feel like it was probably supposed to do slighly more, but I am not sure how. Next up, Epic Multi-Attack. _ glass. [/QUOTE]
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