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<blockquote data-quote="glass" data-source="post: 8646925" data-attributes="member: 12251"><p>Lots of Is:</p><p></p><table style='width: 100%'><tr><td>Improved Darkvision</td><td>Dropped for now. Does not exactly feel Epic to me!</td></tr><tr><td>Improved Death Attack</td><td>Dropped for now. If it comes back, it would probably be merged with the Arrow of Death one above somehow.</td></tr><tr><td>Improved Elemental Wild Shape</td><td>Depending on how you read "all elemental creatures" (if we take it literally, dragons have elemental subtypes which would make Dragon Wild Shape pointless) this may or may not be mostly built in to PF1 Druids. To the extent that it isn't, it is mostly rolled into Over/Undersize Wild Shape.</td></tr><tr><td>Improved Favoured Enemy</td><td>Boring numbers. Dropped.</td></tr><tr><td>Improved Heighten Spell</td><td>Feat tax. Should be built into Epic Spellcaster and/or 10th Level Spell Capacity, although it isn't at the moment bacause I forgot Heighten Spell was capped at 9.</td></tr><tr><td>Improved Ki Strike</td><td>Irrelevant in PF1. Dropped.</td></tr><tr><td>Improved Low Light Vision</td><td>Dropped for now. Feels even less Epic than Improved Darkvision</td></tr><tr><td>Improved Manifestation</td><td>Dropped. Tweaks in either 3.5 or PF1 made it irrelevant.</td></tr><tr><td>Improved Manyshot</td><td>Dropped. Manyshot is different in PF1 anyway.</td></tr><tr><td>Improved Metamagic</td><td>Dropped for now. Not sure how necessary this is given how Epic Spellcaster works now (and the two together might be broken).</td></tr></table><p></p><p>I could maybe do something with Improved Elemental Widshape if I could think of a clean way to limit it to "elemental" creatures that do not have the Elemental subtype, like Salamanders without including everything with an Earth, Air, Fire, or Water subtype. Aside from that:</p><ul> <li data-xf-list-type="ul">Adjust Epic Spellcaster and 10th-level Spell Capacity to fix the 9th-level cap on Heighten Spell.</li> </ul><p>_</p><p>glass.</p></blockquote><p></p>
[QUOTE="glass, post: 8646925, member: 12251"] Lots of Is: [TABLE] [TR] [TD]Improved Darkvision[/TD] [TD]Dropped for now. Does not exactly feel Epic to me![/TD] [/TR] [TR] [TD]Improved Death Attack[/TD] [TD]Dropped for now. If it comes back, it would probably be merged with the Arrow of Death one above somehow.[/TD] [/TR] [TR] [TD]Improved Elemental Wild Shape[/TD] [TD]Depending on how you read "all elemental creatures" (if we take it literally, dragons have elemental subtypes which would make Dragon Wild Shape pointless) this may or may not be mostly built in to PF1 Druids. To the extent that it isn't, it is mostly rolled into Over/Undersize Wild Shape.[/TD] [/TR] [TR] [TD]Improved Favoured Enemy[/TD] [TD]Boring numbers. Dropped.[/TD] [/TR] [TR] [TD]Improved Heighten Spell[/TD] [TD]Feat tax. Should be built into Epic Spellcaster and/or 10th Level Spell Capacity, although it isn't at the moment bacause I forgot Heighten Spell was capped at 9.[/TD] [/TR] [TR] [TD]Improved Ki Strike[/TD] [TD]Irrelevant in PF1. Dropped.[/TD] [/TR] [TR] [TD]Improved Low Light Vision[/TD] [TD]Dropped for now. Feels even less Epic than Improved Darkvision[/TD] [/TR] [TR] [TD]Improved Manifestation[/TD] [TD]Dropped. Tweaks in either 3.5 or PF1 made it irrelevant.[/TD] [/TR] [TR] [TD]Improved Manyshot[/TD] [TD]Dropped. Manyshot is different in PF1 anyway.[/TD] [/TR] [TR] [TD]Improved Metamagic[/TD] [TD]Dropped for now. Not sure how necessary this is given how Epic Spellcaster works now (and the two together might be broken).[/TD] [/TR] [/TABLE] I could maybe do something with Improved Elemental Widshape if I could think of a clean way to limit it to "elemental" creatures that do not have the Elemental subtype, like Salamanders without including everything with an Earth, Air, Fire, or Water subtype. Aside from that: [LIST] [*]Adjust Epic Spellcaster and 10th-level Spell Capacity to fix the 9th-level cap on Heighten Spell. [/LIST] _ glass. [/QUOTE]
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