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*Pathfinder & Starfinder
Pathfinder: Fixing the TWF Ranger
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<blockquote data-quote="JRRNeiklot" data-source="post: 4287860" data-attributes="member: 717"><p>A ranger should be just slightly less effective in combat than a fighter, and more effective when fighting evil humanoids who attack towns, merchant trains, and farms. He should also be able to function when he has to ditch his griffin in the middle of the Canadian Forest or the Amazon. He should have track, a lot of wilderness skills and abilities. He's the defender of borderland towns and feared more by a tribe of orcs than the entire king's garrison. The first edition ranger is the best one yet. I would like to see it ported straight over and a nice skill set added. If the one point of damage per level is too much, make it one per two levels or one per three. He should be good at stealth, able to disappear into the shadows at a moments notice, able to surprise his foe with nary a sound. He is the original jack of all trades. Some people complain that a ranger doesn't need spells. I disagree, spells like sleep, invisibility, comprehend languages, animal friendship, entangle, complement the ranger style well, and let us not forget the original ranger was based on Aragorn and Faramir who had been trained by Gandalf. For those who want a less magical ranger, provide that option. Make spell levels feats. Each feat provides one level of spells. Capped at 2nd or 3rd level, of course. I personally would like to see the ranger and paladin spell lists just go away and just retain the cleric, druid, and magic user lists. It would simplify things a lot and not hurt a ranger (or paladin) who wants the odd spell that didn't make it on their list. I'm not suggesting rangers get fireballs, but animal trance would be nice. Again AD&D can be a guide, 2nd level in mu spells, 3rd in druid for the ranger 4th level cleric spells for the paladin. If a 10th level ranger really wants a 3 dice magic missile, while the mage is casting cone of cold is that really unbalancing? </p><p></p><p> I haven't had much sleep, so my post is probably incoherent, but maybe it's legible to some.</p></blockquote><p></p>
[QUOTE="JRRNeiklot, post: 4287860, member: 717"] A ranger should be just slightly less effective in combat than a fighter, and more effective when fighting evil humanoids who attack towns, merchant trains, and farms. He should also be able to function when he has to ditch his griffin in the middle of the Canadian Forest or the Amazon. He should have track, a lot of wilderness skills and abilities. He's the defender of borderland towns and feared more by a tribe of orcs than the entire king's garrison. The first edition ranger is the best one yet. I would like to see it ported straight over and a nice skill set added. If the one point of damage per level is too much, make it one per two levels or one per three. He should be good at stealth, able to disappear into the shadows at a moments notice, able to surprise his foe with nary a sound. He is the original jack of all trades. Some people complain that a ranger doesn't need spells. I disagree, spells like sleep, invisibility, comprehend languages, animal friendship, entangle, complement the ranger style well, and let us not forget the original ranger was based on Aragorn and Faramir who had been trained by Gandalf. For those who want a less magical ranger, provide that option. Make spell levels feats. Each feat provides one level of spells. Capped at 2nd or 3rd level, of course. I personally would like to see the ranger and paladin spell lists just go away and just retain the cleric, druid, and magic user lists. It would simplify things a lot and not hurt a ranger (or paladin) who wants the odd spell that didn't make it on their list. I'm not suggesting rangers get fireballs, but animal trance would be nice. Again AD&D can be a guide, 2nd level in mu spells, 3rd in druid for the ranger 4th level cleric spells for the paladin. If a 10th level ranger really wants a 3 dice magic missile, while the mage is casting cone of cold is that really unbalancing? I haven't had much sleep, so my post is probably incoherent, but maybe it's legible to some. [/QUOTE]
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Pathfinder: Fixing the TWF Ranger
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