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<blockquote data-quote="Ualaa" data-source="post: 6480990" data-attributes="member: 73757"><p>Here is one, which one of my players is considering using:</p><p></p><p><strong>Quicking</strong> (Rare Race, so net 0-point buy).</p><p>Low-Light Vision, 6+INT skills per LV, D6 HD.</p><p></p><p>Base Stats, LV 01:</p><p>STR 08, DEX 14, CON 12, INT 10, WIS 10, CHA 12.</p><p>Small Size (+1 AC, +1 Attack)</p><p>Base Speed 60 ft., Slow Susceptibility.</p><p>Racial Spells (1/Day: Dancing Lights, Flare)</p><p></p><p>Adjusted (Net 0-point buy) to:</p><p>STR 13, DEX 14, CON 12, INT 08, WIS 08, CHA 10.</p><p></p><p>LV 02: </p><p>STR 13, DEX 17, CON 12, INT 10, WIS 08, CHA 12.</p><p>DR 3/Cold Iron, Evasion, Bonus Feats: Dodge & Mobility</p><p>Base Speed 80 ft.</p><p>Racial Spells (1/Day: Ventriloquism)</p><p></p><p>LV 03:</p><p>STR 13, DEX 20, CON 12, INT 10, WIS 10, CHA 12.</p><p>+1 Natural Armor, Sneak Attack 1D6.</p><p>Base Speed 100 ft.</p><p>Natural Invisibility (While motionless; it loses Invisibility and remains visible for an additional round if it takes anything other than Free-Actions).</p><p>Racial Spells (1/Day: Levitate)</p><p></p><p>LV 04:</p><p>STR 13, DEX 24, CON 12, INT 12, WIS 12, CHA 12.</p><p>DR 5/Cold Iron, Poison Use, Uncanny Dodge, Bonus Feat: Spring Attack.</p><p>Base Speed 120 ft.</p><p>Supernatural Speed (Concealment (20% miss chance) while moving).</p><p>Racial Spells: (1/Day: Shatter).</p><p></p><p>LV...CLASS A... CLASS B......... BAB... FORT.. REF ... WILL ... HD</p><p>01.. Quickling | Quickling ...... 00.50 .. +00 .. +02 ... +02 .... 1D4+2 = 6</p><p>02.. Quickling | Quickling ...... 01.00 .. +00 .. +03 ... +03 .... 1D4+2 = 6</p><p>03.. Quickling | Quickling ...... 01.50 .. +01 .. +03 ... +03 .... 1D4+2</p><p>04.. Quickling | Quickling ...... 02.00 .. +01 .. +04 ... +04 .... 1D4+2</p><p>05.. Rogue 01 | Soulknife 01 . 03.00 .. +01 .. +04 ... +04 .... 1D4+6</p><p>06.. Rogue 02 | Soulknife 02 . 04.00 .. +02 .. +05 ... +05 .... 1D4+6</p><p>07.. Rogue 03 | Soulknife 03 . 05.00 .. +02 .. +05 ... +05 .... 1D4+6</p><p>08.. Rogue 04 | Soulknife 04 . 06.00 .. +02 .. +06 ... +06 .... 1D4+6</p><p>09.. Rogue 05 | Soulknife 05 . 07.00 .. +03 .. +06 ... +06 .... 1D4+6</p><p>10.. Rogue 06 | Soulknife 06 . 08.00 .. +03 .. +07 ... +07 .... 1D4+6</p><p>11.. Rogue 07 | Soulknife 07 . 09.00 .. +03 .. +07 ... +07 .... 1D4+6</p><p>12.. Rogue 08 | Soulknife 08 . 10.00 .. +04 .. +08 ... +08 .... 1D4+6</p><p>13.. Rogue 09 | Soulknife 09 . 11.00 .. +04 .. +08 ... +08 .... 1D4+6</p><p>14.. Rogue 10 | Soulknife 10 . 12.00 .. +04 .. +09 ... +09 .... 1D4+6</p><p>15.. Rogue 11 | Soulknife 11 . 13.00 .. +05 .. +09 ... +09 .... 1D4+6</p><p>16.. Rogue 12 | Soulknife 12 . 14.00 .. +05 .. +10 ... +10 .... 1D4+6</p><p>17.. Rogue 13 | Soulknife 13 . 15.00 .. +05 .. +10 ... +10 .... 1D4+6</p><p>18.. Rogue 14 | Soulknife 14 . 16.00 .. +06 .. +11 ... +11 .... 1D4+6</p><p>19.. Rogue 15 | Soulknife 15 . 17.00 .. +06 .. +11 ... +11 .... 1D4+6</p><p>20.. Rogue 16 | Soulknife 16 . 18.00 .. +06 .. +12 ... +12 .... 1D4+6</p><p></p><p>+2 BAB short of +20 at 20th.</p><p>Poor FORT saving throw.</p><p></p><p>But 120 ft. base movement (24 squares)... and Natural Invisibility for ambushes, with the Dodge/Mobility/Spring-Attack chain.</p><p></p><p>Mythic Feat: Weapon Finesse (DEX to Attack & Damage, with Finesse eligible weapons).</p></blockquote><p></p>
[QUOTE="Ualaa, post: 6480990, member: 73757"] Here is one, which one of my players is considering using: [B]Quicking[/B] (Rare Race, so net 0-point buy). Low-Light Vision, 6+INT skills per LV, D6 HD. Base Stats, LV 01: STR 08, DEX 14, CON 12, INT 10, WIS 10, CHA 12. Small Size (+1 AC, +1 Attack) Base Speed 60 ft., Slow Susceptibility. Racial Spells (1/Day: Dancing Lights, Flare) Adjusted (Net 0-point buy) to: STR 13, DEX 14, CON 12, INT 08, WIS 08, CHA 10. LV 02: STR 13, DEX 17, CON 12, INT 10, WIS 08, CHA 12. DR 3/Cold Iron, Evasion, Bonus Feats: Dodge & Mobility Base Speed 80 ft. Racial Spells (1/Day: Ventriloquism) LV 03: STR 13, DEX 20, CON 12, INT 10, WIS 10, CHA 12. +1 Natural Armor, Sneak Attack 1D6. Base Speed 100 ft. Natural Invisibility (While motionless; it loses Invisibility and remains visible for an additional round if it takes anything other than Free-Actions). Racial Spells (1/Day: Levitate) LV 04: STR 13, DEX 24, CON 12, INT 12, WIS 12, CHA 12. DR 5/Cold Iron, Poison Use, Uncanny Dodge, Bonus Feat: Spring Attack. Base Speed 120 ft. Supernatural Speed (Concealment (20% miss chance) while moving). Racial Spells: (1/Day: Shatter). LV...CLASS A... CLASS B......... BAB... FORT.. REF ... WILL ... HD 01.. Quickling | Quickling ...... 00.50 .. +00 .. +02 ... +02 .... 1D4+2 = 6 02.. Quickling | Quickling ...... 01.00 .. +00 .. +03 ... +03 .... 1D4+2 = 6 03.. Quickling | Quickling ...... 01.50 .. +01 .. +03 ... +03 .... 1D4+2 04.. Quickling | Quickling ...... 02.00 .. +01 .. +04 ... +04 .... 1D4+2 05.. Rogue 01 | Soulknife 01 . 03.00 .. +01 .. +04 ... +04 .... 1D4+6 06.. Rogue 02 | Soulknife 02 . 04.00 .. +02 .. +05 ... +05 .... 1D4+6 07.. Rogue 03 | Soulknife 03 . 05.00 .. +02 .. +05 ... +05 .... 1D4+6 08.. Rogue 04 | Soulknife 04 . 06.00 .. +02 .. +06 ... +06 .... 1D4+6 09.. Rogue 05 | Soulknife 05 . 07.00 .. +03 .. +06 ... +06 .... 1D4+6 10.. Rogue 06 | Soulknife 06 . 08.00 .. +03 .. +07 ... +07 .... 1D4+6 11.. Rogue 07 | Soulknife 07 . 09.00 .. +03 .. +07 ... +07 .... 1D4+6 12.. Rogue 08 | Soulknife 08 . 10.00 .. +04 .. +08 ... +08 .... 1D4+6 13.. Rogue 09 | Soulknife 09 . 11.00 .. +04 .. +08 ... +08 .... 1D4+6 14.. Rogue 10 | Soulknife 10 . 12.00 .. +04 .. +09 ... +09 .... 1D4+6 15.. Rogue 11 | Soulknife 11 . 13.00 .. +05 .. +09 ... +09 .... 1D4+6 16.. Rogue 12 | Soulknife 12 . 14.00 .. +05 .. +10 ... +10 .... 1D4+6 17.. Rogue 13 | Soulknife 13 . 15.00 .. +05 .. +10 ... +10 .... 1D4+6 18.. Rogue 14 | Soulknife 14 . 16.00 .. +06 .. +11 ... +11 .... 1D4+6 19.. Rogue 15 | Soulknife 15 . 17.00 .. +06 .. +11 ... +11 .... 1D4+6 20.. Rogue 16 | Soulknife 16 . 18.00 .. +06 .. +12 ... +12 .... 1D4+6 +2 BAB short of +20 at 20th. Poor FORT saving throw. But 120 ft. base movement (24 squares)... and Natural Invisibility for ambushes, with the Dodge/Mobility/Spring-Attack chain. Mythic Feat: Weapon Finesse (DEX to Attack & Damage, with Finesse eligible weapons). [/QUOTE]
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