Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
[Pathfinder] Hewligan's Rise of the Runelords: The Hook Mountain Massacre
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hewligan" data-source="post: 5003260" data-attributes="member: 19688"><p>OOC: The route up-river is actually a bit faster than horse for the following reasons:</p><p></p><p>The river is wide and very slow flowing, except at its tidal point, and has been constructed with rope-pulls all along the stretch of it to allow the light river barges to move up-river by pole and rope and horse-pull. It is a frequent trade route, ferrying products to and from the city. The river also opens at its end into a large lake that is quickly crossable. The Skull River that leads to Fort Rannick is a much faster river that also pours into the lake, and this river is narrower, and while it has been dammed, that last stretch cannot be taken by boat (except on the way back). </p><p></p><p>The boat system is so widely used that you can travel by day and night. Trade Guilds operate stables of horses that pull the boats along the river 24 hours a day, with shift workers who change horses and boat several times a day. In short - the first 50% of the journey is quite fast by river, despite being against tide, the next 25% is also very fast across the lake. The last 25% has to be done by horse or foot.</p><p></p><p>Note: The ferries are small and light, and thus you cannot take a horse on them, so you are probably best going by horse so that Jokad can ride his new mount. Still, I wanted to explain how it works, as when i read the adventure I thought the same thing and thus had to think up a reason why it would be faster <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="hewligan, post: 5003260, member: 19688"] OOC: The route up-river is actually a bit faster than horse for the following reasons: The river is wide and very slow flowing, except at its tidal point, and has been constructed with rope-pulls all along the stretch of it to allow the light river barges to move up-river by pole and rope and horse-pull. It is a frequent trade route, ferrying products to and from the city. The river also opens at its end into a large lake that is quickly crossable. The Skull River that leads to Fort Rannick is a much faster river that also pours into the lake, and this river is narrower, and while it has been dammed, that last stretch cannot be taken by boat (except on the way back). The boat system is so widely used that you can travel by day and night. Trade Guilds operate stables of horses that pull the boats along the river 24 hours a day, with shift workers who change horses and boat several times a day. In short - the first 50% of the journey is quite fast by river, despite being against tide, the next 25% is also very fast across the lake. The last 25% has to be done by horse or foot. Note: The ferries are small and light, and thus you cannot take a horse on them, so you are probably best going by horse so that Jokad can ride his new mount. Still, I wanted to explain how it works, as when i read the adventure I thought the same thing and thus had to think up a reason why it would be faster :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[Pathfinder] Hewligan's Rise of the Runelords: The Hook Mountain Massacre
Top