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[Pathfinder] Hewligan's Rise of the Runelords: The Hook Mountain Massacre
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<blockquote data-quote="Rhun" data-source="post: 5100950" data-attributes="member: 29098"><p>Danth points <em>Crimson Dawn</em> at Mamma, and speaks a single word, carrying the weight of the Dawnflower's might along with it. <span style="color: orange">"HALT!"</span></p><p></p><p>The archon continues to floats overhead like a large firefly, rays of light flashing down the hall toward the many images of Mamma.</p><p></p><p></p><p><span style="font-size: 9px"><strong>AC: 22/24 vrs. EVIL, Hit Points: <span style="color: chartreuse">56/56</span></strong></span></p><p><span style="font-size: 9px"><strong>4 of 6 channel energy uses remaining</strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong>INITIATIVE: <a href="http://invisiblecastle.com/roller/view/2419528/" target="_blank">10</a></strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong>Cast <em>Command</em>. DC15 WILL Save required to resist. <em>(Halt: The subject stands in place for 1 round. It may not take any actions but is not considered helpless.)</em></strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong>I've been forgetting the Lantern Archon's <em>Aura of Menace</em>: All hostiles must save vrs DC12 or be afffected! [sblock=Aura of Menace]A righteous aura surrounds archons that fight or get angry. Any hostile creature within a 20-foot radius of an archon must succeed on a Will save to resist its effects. The save DC varies with the type of archon, is Charisma-based, and includes a +2 racial bonus. Those who fail take a –2 penalty on attacks, AC, and saves for 24 hours or until they successfully hit the archon that generated the aura. A creature that has resisted or broken the effect cannot be affected again by the same archon's aura for 24 hours.[/sblock]</strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong>Archon Light Ray #1: <a href="http://invisiblecastle.com/roller/view/2419531/" target="_blank">Ranged Touch Attack 17 for 6 damage.</a></strong></span></p><p><span style="font-size: 9px"><strong>Archon Light Ray #2: <a href="http://invisiblecastle.com/roller/view/2419531/" target="_blank">Ranged Touch Attack 13 for 6 damage.</a></strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong><u>Spells in Effect</u></strong></span></p><p><span style="font-size: 9px"><strong>- <em>Magic Circle vrs Evil</em>, duration <70 minutes (remember everyone within 10' of Danth gets +2 to AC and Saves vrs EVIL)</strong></span></p><p><span style="font-size: 9px"><strong>- <em>Summon Monster III</em>, round 5 of 7</strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong>[sblock=Spells Prepared]</strong></span></p><p><span style="font-size: 9px"><strong>- Level 0: Detect Magic, Light, Guidance, Read Magic</strong></span></p><p><span style="font-size: 9px"><strong>- Level 1: <s>Command</s>, Bless, Shield of Faith, <s>Divine Favor</s> + (d) Cure Light Wounds</strong></span></p><p><span style="font-size: 9px"><strong>- Level 2: <s>Deific Vengeance (CD)</s>, <s>Hold Person</s>, <s>Lesser Restoration x 2 (normally Resist Energy, Silence)</s> + (d) Heat Metal</strong></span></p><p><span style="font-size: 9px"><strong>- Level 3: <s>Summon Monster III</s>, <s>Magic Circle vrs Evil</s>, Dispel Magic + (d)Searing Light</strong></span></p><p><span style="font-size: 9px"><strong>- Level 4: <s>Restoration x 2 (normally Holy Smite, Summon Monster IV)</s> + (d) Fire Shield</strong></span></p><p><span style="font-size: 9px"><strong>[/sblock]</strong></span></p></blockquote><p></p>
[QUOTE="Rhun, post: 5100950, member: 29098"] Danth points [i]Crimson Dawn[/i] at Mamma, and speaks a single word, carrying the weight of the Dawnflower's might along with it. [color=orange]"HALT!"[/color] The archon continues to floats overhead like a large firefly, rays of light flashing down the hall toward the many images of Mamma. [size=1][b]AC: 22/24 vrs. EVIL, Hit Points: [color=chartreuse]56/56[/color] 4 of 6 channel energy uses remaining INITIATIVE: [url=http://invisiblecastle.com/roller/view/2419528/]10[/url] Cast [i]Command[/i]. DC15 WILL Save required to resist. [i](Halt: The subject stands in place for 1 round. It may not take any actions but is not considered helpless.)[/i] I've been forgetting the Lantern Archon's [i]Aura of Menace[/i]: All hostiles must save vrs DC12 or be afffected! [sblock=Aura of Menace]A righteous aura surrounds archons that fight or get angry. Any hostile creature within a 20-foot radius of an archon must succeed on a Will save to resist its effects. The save DC varies with the type of archon, is Charisma-based, and includes a +2 racial bonus. Those who fail take a –2 penalty on attacks, AC, and saves for 24 hours or until they successfully hit the archon that generated the aura. A creature that has resisted or broken the effect cannot be affected again by the same archon's aura for 24 hours.[/sblock] Archon Light Ray #1: [url=http://invisiblecastle.com/roller/view/2419531/]Ranged Touch Attack 17 for 6 damage.[/url] Archon Light Ray #2: [url=http://invisiblecastle.com/roller/view/2419531/]Ranged Touch Attack 13 for 6 damage.[/url] [u]Spells in Effect[/u] - [i]Magic Circle vrs Evil[/i], duration <70 minutes (remember everyone within 10' of Danth gets +2 to AC and Saves vrs EVIL) - [i]Summon Monster III[/i], round 5 of 7 [sblock=Spells Prepared] - Level 0: Detect Magic, Light, Guidance, Read Magic - Level 1: [s]Command[/s], Bless, Shield of Faith, [s]Divine Favor[/s] + (d) Cure Light Wounds - Level 2: [s]Deific Vengeance (CD)[/s], [s]Hold Person[/s], [s]Lesser Restoration x 2 (normally Resist Energy, Silence)[/s] + (d) Heat Metal - Level 3: [s]Summon Monster III[/s], [s]Magic Circle vrs Evil[/s], Dispel Magic + (d)Searing Light - Level 4: [s]Restoration x 2 (normally Holy Smite, Summon Monster IV)[/s] + (d) Fire Shield [/sblock][/b][/size] [/QUOTE]
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[Pathfinder] Hewligan's Rise of the Runelords: The Hook Mountain Massacre
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