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[Pathfinder] Hewligan's Rise of the Runelords: The Hook Mountain Massacre
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<blockquote data-quote="hewligan" data-source="post: 5112215" data-attributes="member: 19688"><p>Jokad takes command of the search. Jovik, for once, looks a little reluctant. It is perhaps the stench, the inhumane trophies littering the house, the faecal and blood paintings upon the walls ... regardless, he move outside for some air, having to carefully skirt around the huge hole in the front room where the plant-thing reared from.</p><p></p><p>Jokad is aided in his search by Danth. Kael follows Jovik and the two Black Arrows outside. Mal is clearly unhappy in the house. His heightened senses make everything the humans are subjected too in this carnal place assault him all the more. Kael can feel his distress, so leads the animal outside. Kibb follows his own master, seemingly similarly affected.</p><p></p><p>Once outside, Jakardos starts scanning the forest edge.</p><p></p><p>"That little turd ran. I didn't see him, but I heard him leave, and Kibb could smell his scent weakening as he put some distance between us. When we finish here, we need to decide whether to hunt him down, treacherous little swine, or just leave him and move on to the Fort. I guess we wait for your leader to decide ..."</p><p></p><p>That last comment, perhaps innocent, still rankled with Jovik, but he bit his tongue for now.</p><p></p><p>---</p><p></p><p>Back inside, Jokad and Danth moved through the place.</p><p></p><p>The first large room is a dining room. This dark room stinks of putrefying flesh. eight wooden chairs with grinning bleached skulls crowning their backs circle a monstrous four-foot-high oak dining table covered with a crude tablecloth of crinkly human leather. The centerpiece of the dining table— a rotting human head, its stringy red hair thankfully draped over its mutilated face—serves as a gathering place for a host of buzzing, bloated flies.</p><p></p><p>Jokad can see the large scythes that are roped up into the ceiling the second he opens the door. They are held above the three doors in the room, heavy springs coiled back. He shouts, and pushes Danth to the ground, just as the large blade smashes the half-open door to smithereens.</p><p></p><p>OOC: Good first roll!</p><p></p><p>Moving on through (after a simple search reveals nothing worth keeping) to the next room reveals a simple room strewn with “toys,” some of carved wood or bone, while others appear to be little more than partial animal carcasses. Old bloodstains mark the walls, some in patterns that resemble crude child-like paintings featuring images of dismembered horses, a ridiculous grinning horned devil tossing children off a cliff, and a big lake with a black reptilian monster sprouting tentacles from its back. Bookshelves rest on the wall, but instead of tomes they hold skulls of all shapes and sizes.</p><p></p><p>The room contains nothing of value.</p><p></p><p>The next room, to the north of the house, is a filthy bedroom that contains little more than a lumpy mattress heaped with twigs, mud, and hopefully little else, although the stink of sewage in the room would seem to indicate otherwise. Dozens of vaguely humanoid fetishes crafted out of bits of leather, straw, corn husks, twigs, and bones hang from cords throughout the room.</p><p></p><p>Jokad and Danth are about to retrace their steps to the stairs when Jokad spots that one of the finger bones dangling from the ceiling still wears a jade ring of very good quality.</p><p></p><p>OOC: Jade ring, est. 300gp value</p><p></p><p>Moving upstairs, the first room is filled with large, filthy beds. Human skulls with antlers fixed to them are mounted on the bedposts and headboards. Against the west wall sits a large cedar chest.</p><p></p><p>OOC: You can open the chest if desired - your call. DC 20 strength to do so please.</p><p></p><p>Moving into the last room upstairs reveals tables strewn with beakers, glass vials, old tin cans, rope, animal traps, bits of twisted metal, spikes, bones, and all manner of junk litter this area. In one corner sits some old furniture and other keepsakes.</p><p></p><p>There is nothing of value here.</p><p></p><p>Confident now that the house is empty, Danth and Jokad decide that the only place left to explore is the basement - the place where the plant-thing came from. There is a small set of stairs leading down into the dark. Both men prepare light before moving down towards the creep, blood stained door at the bottom of the stairs.</p><p></p><p>The first room is a dark, recessed corner of the basement that smells of rot and old blood. Piles of gore-spattered skin lie heaped on the floor. A horrid rubbery face robbed of its supporting skull and muscle rests on top, its toothless mouth agape and empty eyes revealing only the layer of tan flayed skin resting beneath. This appears to be a room where skin is removed from bodies ...</p><p></p><p>The next room is huge - basically the entire area under the house has been hacked out into a deep put, about fifteen feet deep. This was the home of the plant thing. This damp, steamy room reeks of rotting vegetable matter. Pools of mud and stagnant water dot the mossy floor, and the walls are caked with thick swaths of puffy fungus and mold. A large area of the ceiling has collapsed as the thing burst into the room above during the combat, and its corpse now lies amidst the ruin of broken wood and mud from above.</p><p></p><p>At the back of the room sits a small door (about four foot high) that opens to reveal an equally small chamber containing a chest.</p><p></p><p>The large unlocked chest sits open, unlocked, and is full of stuff.</p><p></p><p>Jokad gives it a kick, so see if any traps are sprung. The fact that the very lid of the thing lies open suggests that the plant-thing was considered security enough. He motions to Danth.</p><p></p><p>"Come on, lets get this upstairs and out of here"</p><p></p><p>The two men struggle with the large chest, part dragging, part lifting it out of the cellar and into the light outside.</p><p></p><p>A quick search of the treasure reveals the following:</p><p></p><p>An agate- studded gold ring worth 50 gp</p><p>A necklace of emeralds and silver worth 350 gp</p><p>A pair of small leather gloves studded with pearls</p><p>A large sack filled with assorted coins (210 gp, 452 sp, and 108 cp)</p><p>A ruby-inlaid red dragon-scale cloak clasp worth 600 gp,</p><p>An elven-made +1 shocking longbow -- Upon seeing this bow, Jakardos cannot help but shout out "My bow! My bow! I cannot believe these brutes didn't destroy it. Oh I am blessed this day! Now to use it to put an arrow through the eyes of any ogre that has gone near Shalelu"</p><p></p><p>OOC: The gloves may be magical...</p><p></p><p>OOC: The house is clear. Time to move on. Please role-play your next actions.</p></blockquote><p></p>
[QUOTE="hewligan, post: 5112215, member: 19688"] Jokad takes command of the search. Jovik, for once, looks a little reluctant. It is perhaps the stench, the inhumane trophies littering the house, the faecal and blood paintings upon the walls ... regardless, he move outside for some air, having to carefully skirt around the huge hole in the front room where the plant-thing reared from. Jokad is aided in his search by Danth. Kael follows Jovik and the two Black Arrows outside. Mal is clearly unhappy in the house. His heightened senses make everything the humans are subjected too in this carnal place assault him all the more. Kael can feel his distress, so leads the animal outside. Kibb follows his own master, seemingly similarly affected. Once outside, Jakardos starts scanning the forest edge. "That little turd ran. I didn't see him, but I heard him leave, and Kibb could smell his scent weakening as he put some distance between us. When we finish here, we need to decide whether to hunt him down, treacherous little swine, or just leave him and move on to the Fort. I guess we wait for your leader to decide ..." That last comment, perhaps innocent, still rankled with Jovik, but he bit his tongue for now. --- Back inside, Jokad and Danth moved through the place. The first large room is a dining room. This dark room stinks of putrefying flesh. eight wooden chairs with grinning bleached skulls crowning their backs circle a monstrous four-foot-high oak dining table covered with a crude tablecloth of crinkly human leather. The centerpiece of the dining table— a rotting human head, its stringy red hair thankfully draped over its mutilated face—serves as a gathering place for a host of buzzing, bloated flies. Jokad can see the large scythes that are roped up into the ceiling the second he opens the door. They are held above the three doors in the room, heavy springs coiled back. He shouts, and pushes Danth to the ground, just as the large blade smashes the half-open door to smithereens. OOC: Good first roll! Moving on through (after a simple search reveals nothing worth keeping) to the next room reveals a simple room strewn with “toys,” some of carved wood or bone, while others appear to be little more than partial animal carcasses. Old bloodstains mark the walls, some in patterns that resemble crude child-like paintings featuring images of dismembered horses, a ridiculous grinning horned devil tossing children off a cliff, and a big lake with a black reptilian monster sprouting tentacles from its back. Bookshelves rest on the wall, but instead of tomes they hold skulls of all shapes and sizes. The room contains nothing of value. The next room, to the north of the house, is a filthy bedroom that contains little more than a lumpy mattress heaped with twigs, mud, and hopefully little else, although the stink of sewage in the room would seem to indicate otherwise. Dozens of vaguely humanoid fetishes crafted out of bits of leather, straw, corn husks, twigs, and bones hang from cords throughout the room. Jokad and Danth are about to retrace their steps to the stairs when Jokad spots that one of the finger bones dangling from the ceiling still wears a jade ring of very good quality. OOC: Jade ring, est. 300gp value Moving upstairs, the first room is filled with large, filthy beds. Human skulls with antlers fixed to them are mounted on the bedposts and headboards. Against the west wall sits a large cedar chest. OOC: You can open the chest if desired - your call. DC 20 strength to do so please. Moving into the last room upstairs reveals tables strewn with beakers, glass vials, old tin cans, rope, animal traps, bits of twisted metal, spikes, bones, and all manner of junk litter this area. In one corner sits some old furniture and other keepsakes. There is nothing of value here. Confident now that the house is empty, Danth and Jokad decide that the only place left to explore is the basement - the place where the plant-thing came from. There is a small set of stairs leading down into the dark. Both men prepare light before moving down towards the creep, blood stained door at the bottom of the stairs. The first room is a dark, recessed corner of the basement that smells of rot and old blood. Piles of gore-spattered skin lie heaped on the floor. A horrid rubbery face robbed of its supporting skull and muscle rests on top, its toothless mouth agape and empty eyes revealing only the layer of tan flayed skin resting beneath. This appears to be a room where skin is removed from bodies ... The next room is huge - basically the entire area under the house has been hacked out into a deep put, about fifteen feet deep. This was the home of the plant thing. This damp, steamy room reeks of rotting vegetable matter. Pools of mud and stagnant water dot the mossy floor, and the walls are caked with thick swaths of puffy fungus and mold. A large area of the ceiling has collapsed as the thing burst into the room above during the combat, and its corpse now lies amidst the ruin of broken wood and mud from above. At the back of the room sits a small door (about four foot high) that opens to reveal an equally small chamber containing a chest. The large unlocked chest sits open, unlocked, and is full of stuff. Jokad gives it a kick, so see if any traps are sprung. The fact that the very lid of the thing lies open suggests that the plant-thing was considered security enough. He motions to Danth. "Come on, lets get this upstairs and out of here" The two men struggle with the large chest, part dragging, part lifting it out of the cellar and into the light outside. A quick search of the treasure reveals the following: An agate- studded gold ring worth 50 gp A necklace of emeralds and silver worth 350 gp A pair of small leather gloves studded with pearls A large sack filled with assorted coins (210 gp, 452 sp, and 108 cp) A ruby-inlaid red dragon-scale cloak clasp worth 600 gp, An elven-made +1 shocking longbow -- Upon seeing this bow, Jakardos cannot help but shout out "My bow! My bow! I cannot believe these brutes didn't destroy it. Oh I am blessed this day! Now to use it to put an arrow through the eyes of any ogre that has gone near Shalelu" OOC: The gloves may be magical... OOC: The house is clear. Time to move on. Please role-play your next actions. [/QUOTE]
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[Pathfinder] Hewligan's Rise of the Runelords: The Hook Mountain Massacre
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