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General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder: How Should it Handle High Level Dependence on Magic Items, ie the "Big 6"
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<blockquote data-quote="catsclaw227" data-source="post: 4647441" data-attributes="member: 14197"><p>I like a lot of JoeTheLawyer's ideas in the OP, but I am concerned how much if this is dealt with from a simulationist or narrativist standpoint. </p><p></p><p>One of the big issues with the 4e detractors is that the rules are made to make the game fun and balanced, not necessarily that it makes sense in the game world.</p><p></p><p>So what is the reason why you only get a total of +5 of save boosts? Why is there a limit on the number of uses of a stat boosting magic items? How, if magic item creation is such a big part of the Wizard lifestyle, are there not magic shops?</p><p></p><p>If you look at Ptolus, a good representation of a city build with 3.x in mind, and you have a lot of power creep and the proliferation of magic is fairly high. </p><p></p><p>I would love to see how Pathfinder "solves" this issue, but like any major change, it will see some pushback. </p><p></p><p>Also, it will get in the way of the backward compatibility goal they have for the system.</p></blockquote><p></p>
[QUOTE="catsclaw227, post: 4647441, member: 14197"] I like a lot of JoeTheLawyer's ideas in the OP, but I am concerned how much if this is dealt with from a simulationist or narrativist standpoint. One of the big issues with the 4e detractors is that the rules are made to make the game fun and balanced, not necessarily that it makes sense in the game world. So what is the reason why you only get a total of +5 of save boosts? Why is there a limit on the number of uses of a stat boosting magic items? How, if magic item creation is such a big part of the Wizard lifestyle, are there not magic shops? If you look at Ptolus, a good representation of a city build with 3.x in mind, and you have a lot of power creep and the proliferation of magic is fairly high. I would love to see how Pathfinder "solves" this issue, but like any major change, it will see some pushback. Also, it will get in the way of the backward compatibility goal they have for the system. [/QUOTE]
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Pathfinder: How Should it Handle High Level Dependence on Magic Items, ie the "Big 6"
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