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Pathfinder Intro Set - What Do You Want To See?
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<blockquote data-quote="GreyLord" data-source="post: 5433084" data-attributes="member: 4348"><p>KISS</p><p></p><p>Keep it Simple 'Stud'*</p><p></p><p>I'm not attracted to play Pathfinder currently due to bad experiences with it in the past (past actually being pretty recently)...more with players than the system. To draw me into buying it would probably require a few things...</p><p></p><p>1. Obviously, first is the phrase above. Keep it simple. For an intro/basic set, I want something that doesn't boggle the mind. I want a set that you don't have to know what 20+ skills do, what 20+ feats are available and who can or cannot choose them...what the prerequisite for this class or that feat is. Give me something straight up. Give me something I can start playing within 5 minutes of picking it up.</p><p></p><p>2. Options. With that said, I ALSO WANT options. I want to actually be able to create a character. I want to be able to tailor that character to be MY character that is different then Cloe's character right beside me, even if they are the same race or class. I want this character creation to be quick and easy once I understand the rules. I want to be able to buy my own equipment, and do my own thing. Perhaps you only need 4-6 classes, maybe a few races, something to make me feel like I actually have some say in how the character is made.</p><p></p><p>3. A Full game. Make it a game that can be played by itself. I'm talking a full fledged RPG. It doesn't have to go up 20 levels, but something akin to the best Basic D&D sets that have been made...where they are a self contained game in and of themselves. If you never want to go any further...you don't have to. The best sets for Intro/Basic for D&D were the Original Red Box Basic D&D, and the 3.5 Basic Black Dragon Box (specifically the Black Dragon cover...the Blue Dragon cover stunk). These were full games in and of themselves. They only allowed you to go up to 3rd level, but they had simplicity with limited skills, feats, yet also had choices for classes, equipment lists, monster lists, etc. You could create your own adventures and game with those sets for as long as you want, while you kept creating new and different characters once you tired of the other ones.</p><p></p><p>The most recent D&D 4e starter set was soooo close...and yet so far. If they had included an equipment list, and abridged character creation rules, it too would have been one of the idea starter/basic sets. Make this Pathfinder set one of the ideal ones.</p><p></p><p>4. Publicity. The final area which I think the new D&D 4e starter set is getting, and the original Red Box set did...is get saturation.</p><p></p><p>It might seem silly to saturate the market with a set till they can't/won't take anymore and sell it at rebate...but you know what...that's the best type.</p><p></p><p>Once these things go on sale, that means the kids that can't afford the original costs can actually spend their weekly allowance and maybe see what this thing is all about. It means that anyone who shops at a toy store, or Department store/Walmart will have seen it and at least had a choice to decide to get it or not. Hopefully people will at least know what it is.</p><p></p><p>This actually can be a RISKY move for a smaller company. It might not even be feasible, as one may lose money. The idea is you lose money to make money later on as they buy the other stuff...but that's useless if you go broke trying to get to that point.</p><p></p><p>In that light, even if you don't get saturation, perhaps something that garners enough publicity so that people even know what Pathfinder is. Just about everyone in the Western World has heard of D&D. Pathfinder does well amongst a small niche group of Roleplayers...but the man on the street has no idea what it is. At least a majority probably would give you a puzzled look, a few might say it's a movie, most won't have a clue. Get it to the point where I have options on WHO I can play with. I don't want to game with the only pathfinder gaming group in town who I may or may not get along with. I want to play with my buddies on my sports team...old doddling fools that we are. I want to play with the guys from my community groups and such.</p><p></p><p>Finally, since I don't pay much attention to the Pathfinder scene...this publicity will be vitally important...so that I will even know it exists and can see if there's anything in it for me. If the idea is to truly introduce or to get people to play Pathfinder, there has to be something to get us to know about the game, and attract us to it.</p><p></p><p>I'd say those are the key elements that it would need. Specifics, that's harder to say. You have to make it stand out from 3.5 (a big problem with pathfinder is many see it simply as a houseruled 3.5...and they already have 3.5 so why get Pathfinder). You have to make it attractive to fans of older editions, and perhaps do something to attract the new fans of the newer edition. I'll leave how to do that best to those designing it, but the above four items are what I see as absolutely essential for it to be a success at bringing in new blood to the fold.</p><p></p><p></p><p>*= replaced an offensive term for what is probably a much less and better term to be used!</p></blockquote><p></p>
[QUOTE="GreyLord, post: 5433084, member: 4348"] KISS Keep it Simple 'Stud'* I'm not attracted to play Pathfinder currently due to bad experiences with it in the past (past actually being pretty recently)...more with players than the system. To draw me into buying it would probably require a few things... 1. Obviously, first is the phrase above. Keep it simple. For an intro/basic set, I want something that doesn't boggle the mind. I want a set that you don't have to know what 20+ skills do, what 20+ feats are available and who can or cannot choose them...what the prerequisite for this class or that feat is. Give me something straight up. Give me something I can start playing within 5 minutes of picking it up. 2. Options. With that said, I ALSO WANT options. I want to actually be able to create a character. I want to be able to tailor that character to be MY character that is different then Cloe's character right beside me, even if they are the same race or class. I want this character creation to be quick and easy once I understand the rules. I want to be able to buy my own equipment, and do my own thing. Perhaps you only need 4-6 classes, maybe a few races, something to make me feel like I actually have some say in how the character is made. 3. A Full game. Make it a game that can be played by itself. I'm talking a full fledged RPG. It doesn't have to go up 20 levels, but something akin to the best Basic D&D sets that have been made...where they are a self contained game in and of themselves. If you never want to go any further...you don't have to. The best sets for Intro/Basic for D&D were the Original Red Box Basic D&D, and the 3.5 Basic Black Dragon Box (specifically the Black Dragon cover...the Blue Dragon cover stunk). These were full games in and of themselves. They only allowed you to go up to 3rd level, but they had simplicity with limited skills, feats, yet also had choices for classes, equipment lists, monster lists, etc. You could create your own adventures and game with those sets for as long as you want, while you kept creating new and different characters once you tired of the other ones. The most recent D&D 4e starter set was soooo close...and yet so far. If they had included an equipment list, and abridged character creation rules, it too would have been one of the idea starter/basic sets. Make this Pathfinder set one of the ideal ones. 4. Publicity. The final area which I think the new D&D 4e starter set is getting, and the original Red Box set did...is get saturation. It might seem silly to saturate the market with a set till they can't/won't take anymore and sell it at rebate...but you know what...that's the best type. Once these things go on sale, that means the kids that can't afford the original costs can actually spend their weekly allowance and maybe see what this thing is all about. It means that anyone who shops at a toy store, or Department store/Walmart will have seen it and at least had a choice to decide to get it or not. Hopefully people will at least know what it is. This actually can be a RISKY move for a smaller company. It might not even be feasible, as one may lose money. The idea is you lose money to make money later on as they buy the other stuff...but that's useless if you go broke trying to get to that point. In that light, even if you don't get saturation, perhaps something that garners enough publicity so that people even know what Pathfinder is. Just about everyone in the Western World has heard of D&D. Pathfinder does well amongst a small niche group of Roleplayers...but the man on the street has no idea what it is. At least a majority probably would give you a puzzled look, a few might say it's a movie, most won't have a clue. Get it to the point where I have options on WHO I can play with. I don't want to game with the only pathfinder gaming group in town who I may or may not get along with. I want to play with my buddies on my sports team...old doddling fools that we are. I want to play with the guys from my community groups and such. Finally, since I don't pay much attention to the Pathfinder scene...this publicity will be vitally important...so that I will even know it exists and can see if there's anything in it for me. If the idea is to truly introduce or to get people to play Pathfinder, there has to be something to get us to know about the game, and attract us to it. I'd say those are the key elements that it would need. Specifics, that's harder to say. You have to make it stand out from 3.5 (a big problem with pathfinder is many see it simply as a houseruled 3.5...and they already have 3.5 so why get Pathfinder). You have to make it attractive to fans of older editions, and perhaps do something to attract the new fans of the newer edition. I'll leave how to do that best to those designing it, but the above four items are what I see as absolutely essential for it to be a success at bringing in new blood to the fold. *= replaced an offensive term for what is probably a much less and better term to be used! [/QUOTE]
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