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Pathfinder: Kingmaker Adventure Path - Looking for Players - Fridays 12-4pm PST
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<blockquote data-quote="LexStarwalker" data-source="post: 6118216" data-attributes="member: 6733461"><p>I am looking for players for the Pathfinder Kingmaker Adventure Path. This game will be online. We will use the <a href="http://roll20.net/" target="_blank">Roll20 Virtual Tabletop</a> and <a href="http://mumble.sourceforge.net/" target="_blank">Mumble</a> for voice comms. Both these programs are free and I can help you if you’ve never used them before.</p><p></p><p> <a href="http://paizo.com/products/btpy8dqh?Pathfinder-Adventure-Path-Kingmaker-Players-Guide" target="_blank">You can download the Players’ Guide for the AP from Paizo here</a>. Like all Paizo APs, you will start a beginning character, and the adventure will take you up to 16-18[SUP]th[/SUP] level or so. </p><p></p><p>You can get more details about the AP in the Players’ Guide, but here’s a nutshell overview. Your characters are tasked to explore an untamed region of Golarion called the Stolen Lands and deliver it from the depredations of bandits and other foes. Eventually you will help establish a new kingdom in this area, and your character will have the opportunity to lead this kingdom in one of a variety of roles from spymaster to ruler. The adventure takes place in the Stolen Lands within the River Kingdoms, near Brevoy.</p><p></p><p>You will need a working mic. It doesn’t have to be a $300 mic, but it shouldn’t sound like a bag of cats either. Character sheets will be recorded via Google Docs, so you also need a Google account.</p><p></p><p>The game will run either every Friday or every other Friday (TBD)* from 12-4pm PST. I’m looking for 4 players, but I will also accept additional players who are willing to be on standby in case someone can’t make a particular session. It’s vital to the survival of the group that there be 4 players every week. If a given player is habitually absent, the next standby player will be able to step in. Unfortunately I can’t have more than 4 players due to the design of the AP and limitations of my Mumble server. </p><p></p><p>I think part of the fun of playing RPGs is rolling dice, so we will be using dice. Everyone will make their own rolls (unless I need to make roll for you in secret, of course). We'll be using the honor system, and I will have to trust in your integrity not to cheat, and you will have to do the same. If we have problems, we can always use the dice rolling function in OpenRPG, but I'd like to avoid that because it's less fun.</p><p></p><p>[h=1]Character Creation[/h]Please refer to the Kingmaker Players’ Guide for advice on races, classes, patron deity, etc. There is a lot of good advice in there that will help you make an effective character that will do well in this campaign. Please read it. </p><p></p><p>All races and classes in the CRB are open for play. The following additional classes are also available to play: Oracle, Witch, and Magus. Any races, feats, spells, archetypes or other options that come from somewhere other than the CRB must be approved ahead of time. No evil alignments are allowed. </p><p></p><p>Each character begins play with 2 traits. You can only pick one trait from a particular category. If you pick a Campaign trait, it must be one of the traits described in the Kingmaker PG. If you don’t decide to pick a campaign trait, please come up with a reason why your character is called to explore the Stolen Lands as part of your backstory (see the campaign traits for some ideas to get you started). It’s best if your character is from Brevoy. <a href="http://paizo.com/traits" target="_blank">You can get a PDF with the non-Kingmaker traits from Paizo here</a>. They're also in the APG.</p><p></p><p>Each character will begin play with 1 Hero Point, which can be used as described in the APG. <a href="http://paizo.com/pathfinderRPG/prd/" target="_blank">You can find the Pathfinder rules online here</a>. Characters will be made using the 20 point buy method as described in the CRB. <a href="http://paizo.com/pathfinderRPG/prd/gettingStarted.html" target="_blank">You can also see a chart for the point cost of ability scores here</a>. <a href="http://paizo.com/download/pathfinder/PathfinderRPGCharacterSheet.zip" target="_blank">You can download a printable character sheet from Paizo here</a>. </p><p></p><p>Please come up with a background for your character that explains why they’re going to be part of the adventure and what they’ve been doing with themselves up to that point. I really urge you to come up with at least one or two hooks that I can use at some point in the future if the muse strikes me. By a hook I mean something from your character’s past that may come into play at some point in the story.</p><p></p><p>[h=2]Advice[/h]It’s really ideal if there’s at least one character in the party who is charisma based. You’ll understand why when you read the KM PG. Pay attention to the leadership roles in the Players’ Guide. Once you build your kingdom, each character will fill one of these roles. Ultimately, how good you are in the role will be determined by a particular ability score. The ruler uses charisma. The roles that aren’t filled by PCs will be filled with NPCs you meet along the way. It would be kind of weird and unfulfilling to have the ruler of your kingdom be an NPC. </p><p></p><p></p><p> If you’re interested please reply to this thread. Let me know what type of character you’d like to play. I will then contact you by PM so we can exchange email addresses so I can give you access to the Google Docs character sheet.</p><p></p><p>Feel free to ask any questions you have as well. </p><p></p><p></p><p> * I’m in school right now, and although I’d like to play every week, we’ll have to play it by ear. I may need every other Friday to catch up on homework. It also depends on what the players want to do (i.e. if everyone prefers every other week, that’s definitely what we’ll do).</p></blockquote><p></p>
[QUOTE="LexStarwalker, post: 6118216, member: 6733461"] I am looking for players for the Pathfinder Kingmaker Adventure Path. This game will be online. We will use the [URL="http://roll20.net/"]Roll20 Virtual Tabletop[/URL] and [URL="http://mumble.sourceforge.net/"]Mumble[/URL] for voice comms. Both these programs are free and I can help you if you’ve never used them before. [URL="http://paizo.com/products/btpy8dqh?Pathfinder-Adventure-Path-Kingmaker-Players-Guide"]You can download the Players’ Guide for the AP from Paizo here[/URL]. Like all Paizo APs, you will start a beginning character, and the adventure will take you up to 16-18[SUP]th[/SUP] level or so. You can get more details about the AP in the Players’ Guide, but here’s a nutshell overview. Your characters are tasked to explore an untamed region of Golarion called the Stolen Lands and deliver it from the depredations of bandits and other foes. Eventually you will help establish a new kingdom in this area, and your character will have the opportunity to lead this kingdom in one of a variety of roles from spymaster to ruler. The adventure takes place in the Stolen Lands within the River Kingdoms, near Brevoy. You will need a working mic. It doesn’t have to be a $300 mic, but it shouldn’t sound like a bag of cats either. Character sheets will be recorded via Google Docs, so you also need a Google account. The game will run either every Friday or every other Friday (TBD)* from 12-4pm PST. I’m looking for 4 players, but I will also accept additional players who are willing to be on standby in case someone can’t make a particular session. It’s vital to the survival of the group that there be 4 players every week. If a given player is habitually absent, the next standby player will be able to step in. Unfortunately I can’t have more than 4 players due to the design of the AP and limitations of my Mumble server. I think part of the fun of playing RPGs is rolling dice, so we will be using dice. Everyone will make their own rolls (unless I need to make roll for you in secret, of course). We'll be using the honor system, and I will have to trust in your integrity not to cheat, and you will have to do the same. If we have problems, we can always use the dice rolling function in OpenRPG, but I'd like to avoid that because it's less fun. [h=1]Character Creation[/h]Please refer to the Kingmaker Players’ Guide for advice on races, classes, patron deity, etc. There is a lot of good advice in there that will help you make an effective character that will do well in this campaign. Please read it. All races and classes in the CRB are open for play. The following additional classes are also available to play: Oracle, Witch, and Magus. Any races, feats, spells, archetypes or other options that come from somewhere other than the CRB must be approved ahead of time. No evil alignments are allowed. Each character begins play with 2 traits. You can only pick one trait from a particular category. If you pick a Campaign trait, it must be one of the traits described in the Kingmaker PG. If you don’t decide to pick a campaign trait, please come up with a reason why your character is called to explore the Stolen Lands as part of your backstory (see the campaign traits for some ideas to get you started). It’s best if your character is from Brevoy. [URL="http://paizo.com/traits"]You can get a PDF with the non-Kingmaker traits from Paizo here[/URL]. They're also in the APG. Each character will begin play with 1 Hero Point, which can be used as described in the APG. [URL="http://paizo.com/pathfinderRPG/prd/"]You can find the Pathfinder rules online here[/URL]. Characters will be made using the 20 point buy method as described in the CRB. [URL="http://paizo.com/pathfinderRPG/prd/gettingStarted.html"]You can also see a chart for the point cost of ability scores here[/URL]. [URL="http://paizo.com/download/pathfinder/PathfinderRPGCharacterSheet.zip"]You can download a printable character sheet from Paizo here[/URL]. Please come up with a background for your character that explains why they’re going to be part of the adventure and what they’ve been doing with themselves up to that point. I really urge you to come up with at least one or two hooks that I can use at some point in the future if the muse strikes me. By a hook I mean something from your character’s past that may come into play at some point in the story. [h=2]Advice[/h]It’s really ideal if there’s at least one character in the party who is charisma based. You’ll understand why when you read the KM PG. Pay attention to the leadership roles in the Players’ Guide. Once you build your kingdom, each character will fill one of these roles. Ultimately, how good you are in the role will be determined by a particular ability score. The ruler uses charisma. The roles that aren’t filled by PCs will be filled with NPCs you meet along the way. It would be kind of weird and unfulfilling to have the ruler of your kingdom be an NPC. If you’re interested please reply to this thread. Let me know what type of character you’d like to play. I will then contact you by PM so we can exchange email addresses so I can give you access to the Google Docs character sheet. Feel free to ask any questions you have as well. * I’m in school right now, and although I’d like to play every week, we’ll have to play it by ear. I may need every other Friday to catch up on homework. It also depends on what the players want to do (i.e. if everyone prefers every other week, that’s definitely what we’ll do). [/QUOTE]
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Pathfinder: Kingmaker Adventure Path - Looking for Players - Fridays 12-4pm PST
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