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Pathfinder: Kingmaker Is An Isometric RPG Experience
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<blockquote data-quote="smiteworks" data-source="post: 7759895" data-attributes="member: 87795"><p>It doesn't explain any of the "why" when you do zero damage. For instance, it might say you do damage and that it is (reduced) to 0. For the most part, all the rolls and results are displayed in full details as a hover-over tooltip from the dice results window, but there are those exceptions. Someone mentioned a fight with a bear like creature that was extremely difficult for my party when I encountered it. That creature has DR10, so a skilled tabletop player would know that it is useless to attack it with weapons that deal 1d8 damage. Another challenging area has you fighting swarms and there is one case where you encounter a demi-lich (floating head) with an AC 35, tons of immunities and great saves. In each case, I was able to re-load and plan a strategy to win or I was able to simply go away and come back at a higher level to defeat them. I have not gone back to defeat the demi-lich yet. Save often and don't be afraid to leave and area and return later.</p><p></p><p>The Pathfinder combat rules are derived from the D&D 3.5 rules, so you'll have some ideas but not the full idea. Damage Resistance (DR) is handled differently and there are Combat Maneuvers and Combat Defenses that manage whether or not you get tripped, grappled, bull rushed, etc. Some of the feats directly interact with that. The game doesn't include every feat and ability from Pathfinder but it has a ton. They are described in detail and they list the prerequisites, but someone unfamiliar with the RPG system might not realize that there is a feat combo-chain that builds in this order: Power Attack, Cleave, Great Cleave. There are tons of those examples. New players may want to stick with the pre-configured auto-leveling choices for characters to avoid picking useless or non-efficient combos. On the plus side, staying single class from 1 through 20 is very doable for pretty much all the classes.</p></blockquote><p></p>
[QUOTE="smiteworks, post: 7759895, member: 87795"] It doesn't explain any of the "why" when you do zero damage. For instance, it might say you do damage and that it is (reduced) to 0. For the most part, all the rolls and results are displayed in full details as a hover-over tooltip from the dice results window, but there are those exceptions. Someone mentioned a fight with a bear like creature that was extremely difficult for my party when I encountered it. That creature has DR10, so a skilled tabletop player would know that it is useless to attack it with weapons that deal 1d8 damage. Another challenging area has you fighting swarms and there is one case where you encounter a demi-lich (floating head) with an AC 35, tons of immunities and great saves. In each case, I was able to re-load and plan a strategy to win or I was able to simply go away and come back at a higher level to defeat them. I have not gone back to defeat the demi-lich yet. Save often and don't be afraid to leave and area and return later. The Pathfinder combat rules are derived from the D&D 3.5 rules, so you'll have some ideas but not the full idea. Damage Resistance (DR) is handled differently and there are Combat Maneuvers and Combat Defenses that manage whether or not you get tripped, grappled, bull rushed, etc. Some of the feats directly interact with that. The game doesn't include every feat and ability from Pathfinder but it has a ton. They are described in detail and they list the prerequisites, but someone unfamiliar with the RPG system might not realize that there is a feat combo-chain that builds in this order: Power Attack, Cleave, Great Cleave. There are tons of those examples. New players may want to stick with the pre-configured auto-leveling choices for characters to avoid picking useless or non-efficient combos. On the plus side, staying single class from 1 through 20 is very doable for pretty much all the classes. [/QUOTE]
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Pathfinder: Kingmaker Is An Isometric RPG Experience
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