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General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder Lesson? Is one big honkin book intimidating?
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<blockquote data-quote="DonTadow" data-source="post: 5781083" data-attributes="member: 22622"><p>Pathfinder was able to get away with it because they were not trying to advertise to new players. They were also simply enhancing an already established system. So a lot of that material needed to go into it. They didnt have the luxuary to truly think about designing a system from the ground up. </p><p></p><p>The fact of the matter is, folks are content with the 4 and pathfinder divide. So if you want to sell another book, price is going to be a factor. </p><p></p><p>Book should come in at 100 to 200 pages. The closer to 100 the better. To achieve this goal, simplicity and module build should be strong. </p><p></p><p>Classes should be but a handful that can be expanded using one form of enhancement (no need for prestige classes, feats, special abilitie4s, traits, etc, just choose one and go for it), Races should be a handful (i don't care if folk want to play old races create a book at a later date, skills, stay combat but keep social and knowledge skills this time around, keep fluff to a minimum, you will have a chance to do this in other books.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 5781083, member: 22622"] Pathfinder was able to get away with it because they were not trying to advertise to new players. They were also simply enhancing an already established system. So a lot of that material needed to go into it. They didnt have the luxuary to truly think about designing a system from the ground up. The fact of the matter is, folks are content with the 4 and pathfinder divide. So if you want to sell another book, price is going to be a factor. Book should come in at 100 to 200 pages. The closer to 100 the better. To achieve this goal, simplicity and module build should be strong. Classes should be but a handful that can be expanded using one form of enhancement (no need for prestige classes, feats, special abilitie4s, traits, etc, just choose one and go for it), Races should be a handful (i don't care if folk want to play old races create a book at a later date, skills, stay combat but keep social and knowledge skills this time around, keep fluff to a minimum, you will have a chance to do this in other books. [/QUOTE]
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Pathfinder Lesson? Is one big honkin book intimidating?
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