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<blockquote data-quote="Jester David" data-source="post: 7696635" data-attributes="member: 37579"><p>When I think about them repackaging the Core Rulebook as a cheaper entry level option, a big single-volume book seems like an odd choice. </p><p></p><p>If they're doing the reprint route, splitting the book into 2-3 volumes would make sense to me. </p><p>You could easily have a Races & Classes book with everything needed to make a character, a Spellbook that has all the spells, and a Combat & Adventuring book that has all the rules for the game. (Things like skills could be included in both the first and third). Especially since one of the reasons the Core Rulebook is hard on new people isn't the price, but the size and intimidation factor.</p><p>So someone new to playing but in a group might just pick up the first and make a character without spells, or the first two if rolling a spellcaster. And people running can grab all three. But anyone running a spellcaster can just grab the spellbook for an easy to carry and reference book, and anyone playing can just have the Combat book to reference those rules. And you wouldn't have to worry about the binding in a 600+ page softcover book.</p><p></p><p>But that'd be more expensive I imagine since they'd have to redo the index, page numbers, and some layout. And they'd need a couple new covers. Rather than just ship the existing files to the printer and say "this, but in softcover".</p></blockquote><p></p>
[QUOTE="Jester David, post: 7696635, member: 37579"] When I think about them repackaging the Core Rulebook as a cheaper entry level option, a big single-volume book seems like an odd choice. If they're doing the reprint route, splitting the book into 2-3 volumes would make sense to me. You could easily have a Races & Classes book with everything needed to make a character, a Spellbook that has all the spells, and a Combat & Adventuring book that has all the rules for the game. (Things like skills could be included in both the first and third). Especially since one of the reasons the Core Rulebook is hard on new people isn't the price, but the size and intimidation factor. So someone new to playing but in a group might just pick up the first and make a character without spells, or the first two if rolling a spellcaster. And people running can grab all three. But anyone running a spellcaster can just grab the spellbook for an easy to carry and reference book, and anyone playing can just have the Combat book to reference those rules. And you wouldn't have to worry about the binding in a 600+ page softcover book. But that'd be more expensive I imagine since they'd have to redo the index, page numbers, and some layout. And they'd need a couple new covers. Rather than just ship the existing files to the printer and say "this, but in softcover". [/QUOTE]
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