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Pathfinder OGL/3.5 RPG system from Paizo
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<blockquote data-quote="occam" data-source="post: 4116334" data-attributes="member: 39815"><p>My experience matches that of mhensley. Much as I've enjoyed Paizo's products, I'm probably the only one in my group who even knows their name, much less anything about what they're doing now. And I still haven't seen any post-<em>Dragon/Dungeon</em> Paizo products in mainstream bookstores, which I thought was part of the plan with selling the <em>Pathfinder</em> products as books instead of magazines. Paizo is big in the third-party D&D world... not so big otherwise, even to many people who play D&D regularly.</p><p></p><p></p><p></p><p>That's what WotC said about 3.5. Then they came out with lots of little changes to classes, skills, feats, spells, combat rules, etc. that retained an initial surface appearance of compatibility, but eventually required conversion of, or at least a good look at, all previously published adventures, classes, PrCs, and monsters that you wanted to use. When <em>Pathfinder</em> adventures start coming out in 2009 with different sets of skills, different class abilities, and more, it'll be the same thing all over again. 3.5 materials and 3.5+ PRPG materials won't mix seamlessly.</p><p></p><p>I just wonder, what's the point? I can understand people wanting to stay with 3.5; I haven't decided whether to switch myself, yet. But why reproduce what many considered a mistake by WotC when they tweaked 3.0 into an incompatible near-clone? Stick with 3.5, warts and all, or do something new and clearly different.</p></blockquote><p></p>
[QUOTE="occam, post: 4116334, member: 39815"] My experience matches that of mhensley. Much as I've enjoyed Paizo's products, I'm probably the only one in my group who even knows their name, much less anything about what they're doing now. And I still haven't seen any post-[i]Dragon/Dungeon[/i] Paizo products in mainstream bookstores, which I thought was part of the plan with selling the [i]Pathfinder[/i] products as books instead of magazines. Paizo is big in the third-party D&D world... not so big otherwise, even to many people who play D&D regularly. That's what WotC said about 3.5. Then they came out with lots of little changes to classes, skills, feats, spells, combat rules, etc. that retained an initial surface appearance of compatibility, but eventually required conversion of, or at least a good look at, all previously published adventures, classes, PrCs, and monsters that you wanted to use. When [i]Pathfinder[/i] adventures start coming out in 2009 with different sets of skills, different class abilities, and more, it'll be the same thing all over again. 3.5 materials and 3.5+ PRPG materials won't mix seamlessly. I just wonder, what's the point? I can understand people wanting to stay with 3.5; I haven't decided whether to switch myself, yet. But why reproduce what many considered a mistake by WotC when they tweaked 3.0 into an incompatible near-clone? Stick with 3.5, warts and all, or do something new and clearly different. [/QUOTE]
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