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Pathfinder -> OLD Conversion Report
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<blockquote data-quote="Atom Mlatom" data-source="post: 6296276" data-attributes="member: 6720582"><p>Thanks/You're welcome.</p><p></p><p>Honestly, these were only level 2 Pathfinder characters, so I figured allowing them to keep all their equipment and take one extra tradition would be about equivalent. There was a lot of fudging with the traditions taken though, considering the somewhat limited initial offerings (I haven't taken the time to make custom traditions yet.) For example, some of the players picked out the rough equivalent of Assassin since they had been playing a bounty hunter/mercenary-esque kind of team, but I allowed them to waive the Stealth requirement since that was not really their style.</p><p></p><p>Not surprisingly, the Samurai worked "Noble" and "Knight" in there. I think the main break in his character translation came from basing his Pathfinder dwarf on the "Smallfolk" stats in the doc. I plan on helping him fix his stats with Morrus's dwarf preview, and that might fix the issues. He also chose Man-At-Arms to reflect a military background, Ranger to reflect his Ronin life on the road seeking vengeance against an old rival, and Gladiator??? Not really sure how that one fits on the surface, but with some renaming it might not be that weird. As mentioned above, he also fudged the Assassin tradition to fit in with his recent Bounty Hunter-esque play.</p><p></p><p>Edit: I should clarify, these "issues" could just be whining, aside from the lowered strength of a smallfolk vs dwarf. He already ended up with one of the best attacks in the game thanks to his knightly High Quality katana. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Atom Mlatom, post: 6296276, member: 6720582"] Thanks/You're welcome. Honestly, these were only level 2 Pathfinder characters, so I figured allowing them to keep all their equipment and take one extra tradition would be about equivalent. There was a lot of fudging with the traditions taken though, considering the somewhat limited initial offerings (I haven't taken the time to make custom traditions yet.) For example, some of the players picked out the rough equivalent of Assassin since they had been playing a bounty hunter/mercenary-esque kind of team, but I allowed them to waive the Stealth requirement since that was not really their style. Not surprisingly, the Samurai worked "Noble" and "Knight" in there. I think the main break in his character translation came from basing his Pathfinder dwarf on the "Smallfolk" stats in the doc. I plan on helping him fix his stats with Morrus's dwarf preview, and that might fix the issues. He also chose Man-At-Arms to reflect a military background, Ranger to reflect his Ronin life on the road seeking vengeance against an old rival, and Gladiator??? Not really sure how that one fits on the surface, but with some renaming it might not be that weird. As mentioned above, he also fudged the Assassin tradition to fit in with his recent Bounty Hunter-esque play. Edit: I should clarify, these "issues" could just be whining, aside from the lowered strength of a smallfolk vs dwarf. He already ended up with one of the best attacks in the game thanks to his knightly High Quality katana. :) [/QUOTE]
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