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<blockquote data-quote="Starfox" data-source="post: 7680027" data-attributes="member: 2303"><p>About licensing and good computer game in general, without specifically talking about Goblinworks:</p><p></p><p>My general feel is that anything that uses a license is likely to be less good than it would have been without that license. The maker is relying on the license to generate interest, and is paying for the privilege. That means less money for actually making a good game and less reliance on building your own reputation. </p><p></p><p>I would have hoped for the opposite to be true; because a game under license is almost assured to get a certain audience, it becomes a less risky speculation to put in the money to make it a resounding success. Maybe this has happened once ot twice, but in my experience it is not the rule.</p><p></p><p>Now, there are obviously examples of good games made under license. I would argue that the Old Republic games for Star Wars is one such example, but they were made by a very reputable firm. When a firm I've not heard of makes a game under license, I'm likely to ignore it.</p></blockquote><p></p>
[QUOTE="Starfox, post: 7680027, member: 2303"] About licensing and good computer game in general, without specifically talking about Goblinworks: My general feel is that anything that uses a license is likely to be less good than it would have been without that license. The maker is relying on the license to generate interest, and is paying for the privilege. That means less money for actually making a good game and less reliance on building your own reputation. I would have hoped for the opposite to be true; because a game under license is almost assured to get a certain audience, it becomes a less risky speculation to put in the money to make it a resounding success. Maybe this has happened once ot twice, but in my experience it is not the rule. Now, there are obviously examples of good games made under license. I would argue that the Old Republic games for Star Wars is one such example, but they were made by a very reputable firm. When a firm I've not heard of makes a game under license, I'm likely to ignore it. [/QUOTE]
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