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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 5736495" data-attributes="member: 11760"><p>They can't. Twenty or even 30 levels is far too few when people can (and will) play 24/7 for weeks at a time. They need to create enough content for those guys at the same time as providing a sense of accomplishment for the guy who is also paying his $15/month (or whatever) and can only play two hours on a Saturday afternoon.</p><p></p><p>That inevitably changes how levels work -- DDO split them up into sub-levels, or something -- or raises the level cap to crazy-ass numbers that will give the non-MMO people hives. (My World of Warcraft character is level 85, for instance, and in a few months, the next expansion will take things to level 90. He's done the equivalent of low level epic stuff, but he's hardly a demigod himself, so the numbers don't even remotely map to Pathfinder, unless you chop them down by 75 percent or more.)</p><p></p><p>Similarly, there are a lot of abilities that work great if you can spam them like crazy that need to be addressed from a power standpoint. There's also the issue that some folks' connections will be slower (and experience "lag") and it's not fair to them that the people on better connections, possibly through no one's fault by their ISP being great or crappy, have a better chance at competing. So they'll want to do some stuff to even the field there.</p><p></p><p>Once you start ripping apart those systems, the game will start to look pretty different.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 5736495, member: 11760"] They can't. Twenty or even 30 levels is far too few when people can (and will) play 24/7 for weeks at a time. They need to create enough content for those guys at the same time as providing a sense of accomplishment for the guy who is also paying his $15/month (or whatever) and can only play two hours on a Saturday afternoon. That inevitably changes how levels work -- DDO split them up into sub-levels, or something -- or raises the level cap to crazy-ass numbers that will give the non-MMO people hives. (My World of Warcraft character is level 85, for instance, and in a few months, the next expansion will take things to level 90. He's done the equivalent of low level epic stuff, but he's hardly a demigod himself, so the numbers don't even remotely map to Pathfinder, unless you chop them down by 75 percent or more.) Similarly, there are a lot of abilities that work great if you can spam them like crazy that need to be addressed from a power standpoint. There's also the issue that some folks' connections will be slower (and experience "lag") and it's not fair to them that the people on better connections, possibly through no one's fault by their ISP being great or crappy, have a better chance at competing. So they'll want to do some stuff to even the field there. Once you start ripping apart those systems, the game will start to look pretty different. [/QUOTE]
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