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[Pathfinder] [OOC] DarkSun game
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<blockquote data-quote="Walking Dad" data-source="post: 4912903" data-attributes="member: 59043"><p>Sorry, I don't like monks in the DarkSun setting. On Athas, it is hard to get a steel weapon and it is a difficult balance between the protection of heavier armor and their penalties in the desert heat. The monk class just ignores both. It was (naturally) not in the original setting, just like the paladin.</p><p></p><p>Here are my proposed changes to the athas.org class:</p><p></p><p>Flurry of blows: like in the standard pathfinder rules</p><p>Unarmed damage:</p><p>1st–3rd 1d6</p><p>4th–7th 1d8</p><p> 8th–10th 1d10</p><p> Skill Boost (Su): The psionic monk can expend her psionic focus to gain a +5 bonus to a Acrobatics skill check. This bonus increases to +10 at 5th level and +15 at 9th level. You must decide whether or not to use</p><p>skill boost prior to making a skill check. If the check fails, you still expend your psionic focus.</p><p> AC Bonus (Ex): NO!</p><p>Unlock Feat: The psionic monk unlocks more of her potential. She gains a bonus feat from the following list: Combat Reflexes, Deflect Arrows, Combat Expertise, Greater Psionic Fist, Improved Grapple, Power Attack, Rapid Metabolism, Stand Still, Stunning Fist, Up the Walls. A psionic <u>monk need to have any of the prerequisites normally</u> required for these feats to select</p><p>them.</p><p></p><p>The 'standard' way for a Psy Warrior to fight without equipment is </p><p></p><p><strong><a href="http://www.d20srd.org/srd/psionic/powers/biteoftheWolf.htm" target="_blank">Bite of the Wolf</a>:</strong> Gain bite attack for 1d8 damage.</p><p><strong><a href="http://www.d20srd.org/srd/psionic/powers/callWeaponry.htm" target="_blank">Call Weaponry</a> <a href="http://www.d20srd.org/srd/psionic/powerList.htm#augmentablePower" target="_blank">A</a>:</strong> Create temporary weapon.</p><p><strong><a href="http://www.d20srd.org/srd/psionic/powers/clawsoftheBeast.htm" target="_blank">Claws of the Beast</a> <a href="http://www.d20srd.org/srd/psionic/powerList.htm#augmentablePower" target="_blank">A</a>:</strong> Your hands become deadly claws.</p><p><strong><a href="http://www.d20srd.org/srd/psionic/powers/dissipatingTouch.htm" target="_blank">Dissipating Touch</a> <a href="http://www.d20srd.org/srd/psionic/powerList.htm#augmentablePower" target="_blank">A</a>:</strong> Touch deals 1d6 damage.</p><p><strong><a href="http://www.d20srd.org/srd/psionic/powers/hammer.htm" target="_blank">Hammer</a> <a href="http://www.d20srd.org/srd/psionic/powerList.htm#augmentablePower" target="_blank">A</a>:</strong> Melee <a href="http://www.d20srd.org/srd/combat/combatStatistics.htm#touchAttacks" target="_blank">touch attack</a> deals 1d8/round.</p><p>for attacking</p><p></p><p>and</p><p></p><p><strong><a href="http://www.d20srd.org/srd/psionic/powers/biofeedback.htm" target="_blank">Biofeedback</a> <a href="http://www.d20srd.org/srd/psionic/powerList.htm#augmentablePower" target="_blank">A</a>:</strong> Gain DR 2/-.</p><p><strong><a href="http://www.d20srd.org/srd/psionic/powers/forceScreen.htm" target="_blank">Force Screen</a> <a href="http://www.d20srd.org/srd/psionic/powerList.htm#augmentablePower" target="_blank">A</a>:</strong> Invisible disc provides +4 <a href="http://www.d20srd.org/srd/theBasics.htm#shieldBonus" target="_blank">shield bonus</a> to AC.</p><p><strong><a href="http://www.d20srd.org/srd/psionic/powers/inertialArmor.htm" target="_blank">Inertial Armor</a> <a href="http://www.d20srd.org/srd/psionic/powerList.htm#augmentablePower" target="_blank">A</a>:</strong> Tangible field of force provides you with +4 <a href="http://www.d20srd.org/srd/theBasics.htm#armorBonus" target="_blank">armor bonus</a> to AC.</p><p><strong><a href="http://www.d20srd.org/srd/psionic/powers/thickenSkin.htm" target="_blank">Thicken Skin</a> <a href="http://www.d20srd.org/srd/psionic/powerList.htm#augmentablePower" target="_blank">A</a>:</strong> Gain +1 <a href="http://www.d20srd.org/srd/theBasics.htm#enhancementBonus" target="_blank">enhancement bonus</a> to your AC for 10 min./level.</p><p></p><p>The later combined with the manifesting stat as extra armor bonus is a bit much...</p><p></p><p></p><p>That said, I like your concept and I hope you will stay.</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 4912903, member: 59043"] Sorry, I don't like monks in the DarkSun setting. On Athas, it is hard to get a steel weapon and it is a difficult balance between the protection of heavier armor and their penalties in the desert heat. The monk class just ignores both. It was (naturally) not in the original setting, just like the paladin. Here are my proposed changes to the athas.org class: Flurry of blows: like in the standard pathfinder rules Unarmed damage: 1st–3rd 1d6 4th–7th 1d8 8th–10th 1d10 Skill Boost (Su): The psionic monk can expend her psionic focus to gain a +5 bonus to a Acrobatics skill check. This bonus increases to +10 at 5th level and +15 at 9th level. You must decide whether or not to use skill boost prior to making a skill check. If the check fails, you still expend your psionic focus. AC Bonus (Ex): NO! Unlock Feat: The psionic monk unlocks more of her potential. She gains a bonus feat from the following list: Combat Reflexes, Deflect Arrows, Combat Expertise, Greater Psionic Fist, Improved Grapple, Power Attack, Rapid Metabolism, Stand Still, Stunning Fist, Up the Walls. A psionic [U]monk need to have any of the prerequisites normally[/U] required for these feats to select them. The 'standard' way for a Psy Warrior to fight without equipment is [B][URL="http://www.d20srd.org/srd/psionic/powers/biteoftheWolf.htm"]Bite of the Wolf[/URL]:[/B] Gain bite attack for 1d8 damage. [B][URL="http://www.d20srd.org/srd/psionic/powers/callWeaponry.htm"]Call Weaponry[/URL] [URL="http://www.d20srd.org/srd/psionic/powerList.htm#augmentablePower"]A[/URL]:[/B] Create temporary weapon. [B][URL="http://www.d20srd.org/srd/psionic/powers/clawsoftheBeast.htm"]Claws of the Beast[/URL] [URL="http://www.d20srd.org/srd/psionic/powerList.htm#augmentablePower"]A[/URL]:[/B] Your hands become deadly claws. [B][URL="http://www.d20srd.org/srd/psionic/powers/dissipatingTouch.htm"]Dissipating Touch[/URL] [URL="http://www.d20srd.org/srd/psionic/powerList.htm#augmentablePower"]A[/URL]:[/B] Touch deals 1d6 damage. [B][URL="http://www.d20srd.org/srd/psionic/powers/hammer.htm"]Hammer[/URL] [URL="http://www.d20srd.org/srd/psionic/powerList.htm#augmentablePower"]A[/URL]:[/B] Melee [URL="http://www.d20srd.org/srd/combat/combatStatistics.htm#touchAttacks"]touch attack[/URL] deals 1d8/round. for attacking and [B][URL="http://www.d20srd.org/srd/psionic/powers/biofeedback.htm"]Biofeedback[/URL] [URL="http://www.d20srd.org/srd/psionic/powerList.htm#augmentablePower"]A[/URL]:[/B] Gain DR 2/-. [B][URL="http://www.d20srd.org/srd/psionic/powers/forceScreen.htm"]Force Screen[/URL] [URL="http://www.d20srd.org/srd/psionic/powerList.htm#augmentablePower"]A[/URL]:[/B] Invisible disc provides +4 [URL="http://www.d20srd.org/srd/theBasics.htm#shieldBonus"]shield bonus[/URL] to AC. [B][URL="http://www.d20srd.org/srd/psionic/powers/inertialArmor.htm"]Inertial Armor[/URL] [URL="http://www.d20srd.org/srd/psionic/powerList.htm#augmentablePower"]A[/URL]:[/B] Tangible field of force provides you with +4 [URL="http://www.d20srd.org/srd/theBasics.htm#armorBonus"]armor bonus[/URL] to AC. [B][URL="http://www.d20srd.org/srd/psionic/powers/thickenSkin.htm"]Thicken Skin[/URL] [URL="http://www.d20srd.org/srd/psionic/powerList.htm#augmentablePower"]A[/URL]:[/B] Gain +1 [URL="http://www.d20srd.org/srd/theBasics.htm#enhancementBonus"]enhancement bonus[/URL] to your AC for 10 min./level. The later combined with the manifesting stat as extra armor bonus is a bit much... That said, I like your concept and I hope you will stay. [/QUOTE]
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