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<blockquote data-quote="ruemere" data-source="post: 9196612" data-attributes="member: 5515"><p>Ah, but that's the beauty of it. Thanks to these little bits your character background becomes all the more integral part of your character. Your PC gets stats and the story on the same page. This also works wonders for your memory - a GM asks you a few story important questions, you record the answers and in a few easy steps you get a character, and you get to build important parts of your background.</p><p></p><p>This is of course important for the Band of Blades system, since you flesh out your world and setting by providing the answers. You don't need to follow this particular method under a different system. However, this is just to show an important technique, a way to build a concise yet rich description for your character - your choice of archetype comes with perks and consequences.</p><p></p><p>Please have a look at how a Band of Blades compaign is built:</p><p>[URL unfurl="true"]https://www.indiegamereadingclub.com/indie-game-reading-club/band-of-blades-a-supposedly-fun-thing-ill-never-do-again/[/URL]</p><p></p><p>Anyway, I am not trying to steer people in this direction. What I want good folks like you to acknowledge that there are different ways to go about creating a sheet, recording stats, and they don't need to look like a cloud of boxes and numbers thrown togther in utter disregard of humane interface flow should work.</p><p></p><p>And here's a short article on this:</p><p>[URL unfurl="true"]https://principles.design/examples/principles-of-user-interface-design[/URL]</p><p></p><p>Cheers.</p></blockquote><p></p>
[QUOTE="ruemere, post: 9196612, member: 5515"] Ah, but that's the beauty of it. Thanks to these little bits your character background becomes all the more integral part of your character. Your PC gets stats and the story on the same page. This also works wonders for your memory - a GM asks you a few story important questions, you record the answers and in a few easy steps you get a character, and you get to build important parts of your background. This is of course important for the Band of Blades system, since you flesh out your world and setting by providing the answers. You don't need to follow this particular method under a different system. However, this is just to show an important technique, a way to build a concise yet rich description for your character - your choice of archetype comes with perks and consequences. Please have a look at how a Band of Blades compaign is built: [URL unfurl="true"]https://www.indiegamereadingclub.com/indie-game-reading-club/band-of-blades-a-supposedly-fun-thing-ill-never-do-again/[/URL] Anyway, I am not trying to steer people in this direction. What I want good folks like you to acknowledge that there are different ways to go about creating a sheet, recording stats, and they don't need to look like a cloud of boxes and numbers thrown togther in utter disregard of humane interface flow should work. And here's a short article on this: [URL unfurl="true"]https://principles.design/examples/principles-of-user-interface-design[/URL] Cheers. [/QUOTE]
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