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General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder players, what do you like about the playtest rules?
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<blockquote data-quote="IronWolf" data-source="post: 5925148" data-attributes="member: 21076"><p>My comments are based on a read through, not a play test yet (though I really hope we can pull one together).</p><p></p><p>The Advantage/Disadvantage mechanic intrigues me. Need to see it in play. My initial reaction was that it was very cool. But as the discussion threads mention how it will work with a large number of critters I do begin to wonder. Game play will help me make a better decision on this.</p><p></p><p>I think I could get to like a variation of the long rest mechanic. I don't like going back up to full hp in a single night's rest. But perhaps something like rolling your hit dice in d8's to gain back a chunk hp might work. </p><p></p><p>Our group uses a house rule for Heal checks in PF that let us gain HP back a little faster based on the amount we roll on the Heal check. The long rest mechanic adapted a bit could replace this.</p><p></p><p>I need to see the more powerful at-will spells in play to make a better informed comment. My gut reaction is that they are on the powerful side, but actual play needs done before I make my mind up.</p><p></p><p>Overall, there are some cool things in there. At this point I am not seeing enough to make me switch from Pathfinder to this new iteration. It is early in the playtest though, so things may end up compromising to a more suitable system for me. </p><p></p><p>I do think if WotC had released this as 4th edition D&D they would have seen much less abandonment of the D&D brand for other systems (whether it be Pathfinder or retroclones).</p></blockquote><p></p>
[QUOTE="IronWolf, post: 5925148, member: 21076"] My comments are based on a read through, not a play test yet (though I really hope we can pull one together). The Advantage/Disadvantage mechanic intrigues me. Need to see it in play. My initial reaction was that it was very cool. But as the discussion threads mention how it will work with a large number of critters I do begin to wonder. Game play will help me make a better decision on this. I think I could get to like a variation of the long rest mechanic. I don't like going back up to full hp in a single night's rest. But perhaps something like rolling your hit dice in d8's to gain back a chunk hp might work. Our group uses a house rule for Heal checks in PF that let us gain HP back a little faster based on the amount we roll on the Heal check. The long rest mechanic adapted a bit could replace this. I need to see the more powerful at-will spells in play to make a better informed comment. My gut reaction is that they are on the powerful side, but actual play needs done before I make my mind up. Overall, there are some cool things in there. At this point I am not seeing enough to make me switch from Pathfinder to this new iteration. It is early in the playtest though, so things may end up compromising to a more suitable system for me. I do think if WotC had released this as 4th edition D&D they would have seen much less abandonment of the D&D brand for other systems (whether it be Pathfinder or retroclones). [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder players, what do you like about the playtest rules?
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